<Level>
    <EditorSession>
        <Performance CamClipPlanes="0.05 1000" LightsActive="true" PSActive="true" ShowFog="true" ShowSkybox="true" WorldReflection="true" />
        <ViewportConfig BGColor="0.2 0.2 0.2 1" GAmbientLight="true" GPointLight="true" GridSnap="true" GridSnapSeparation="0.25" SelectedViewport="3" UsingEnlargedViewport="true">
            <Viewport CameraPosition="1 4 210" CameraTarget="1 4 30" CameraZoom="0" GridHeight="30" GridPlane="2" Preset="0" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="181 4 30" CameraTarget="1 4 30" CameraZoom="0" GridHeight="1" GridPlane="0" Preset="1" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="7 184 34" CameraTarget="7 4 34" CameraZoom="0" GridHeight="4" GridPlane="1" Preset="2" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="6.94451 5.40541 34.9975" CameraTarget="6.14877 4 37.8903" CameraZoom="2.71413" GridHeight="4" GridPlane="1" Preset="3" RenderMode="0" ShowAxes="false" ShowGrid="true" UsingLTCam="true" />
        </ViewportConfig>
        <Groups>
            <Group ID="0" Name="None" Visible="true" />
        </Groups>
    </EditorSession>
    <MapData FogActive="false" FogColor="1 1 1 1" FogCulling="true" FogEnd="20" FogFalloffExp="1" FogStart="0" GlobalDecalMaxTris="300" Name="" SkyBoxActive="false" SkyBoxColor="1 1 1 1" SkyBoxTexture="">
        <MapContents>
            <FileIndex_StaticObjects NumOfFiles="15">
                <File Id="0" Path="static_objects/cellarbase/wall/default02.dae" />
                <File Id="1" Path="static_objects/castlebase/wall/door_way.dae" />
                <File Id="2" Path="static_objects/castlebase/wall/door_frame.dae" />
                <File Id="3" Path="static_objects/cellarbase/ceiling/arched_wooden_roof.dae" />
                <File Id="4" Path="static_objects/cellarbase/ceiling/arched_wooden_roof_t_cross.dae" />
                <File Id="5" Path="static_objects/cellarbase/stairs/stone.dae" />
                <File Id="6" Path="static_objects/cellarbase/wall/welder.dae" />
                <File Id="7" Path="static_objects/cellarbase/ceiling/welder.dae" />
                <File Id="8" Path="static_objects/cellarbase/ceiling/arched_wooden_roof_damage01.dae" />
                <File Id="9" Path="static_objects/cellarbase/ceiling/arched_wooden_roof_damage02.dae" />
                <File Id="10" Path="static_objects/cellarbase/ceiling/welder_extension.dae" />
                <File Id="11" Path="static_objects/cellarbase/special/dividing_wall_pillar.dae" />
                <File Id="12" Path="static_objects/cellarbase/ceiling/arched_wooden_roof_turn.dae" />
                <File Id="13" Path="static_objects/cellarbase/special/dividing_wall.dae" />
                <File Id="14" Path="static_objects/machine/pipes/thin_straight_mini.dae" />
            </FileIndex_StaticObjects>
            <FileIndex_Entities NumOfFiles="56">
                <File Id="0" Path="entities/door/level_cistern/level_cistern.ent" />
                <File Id="1" Path="entities/container/barrel01/barrel01.ent" />
                <File Id="2" Path="entities/container/wood_box02/wood_box02_breakable.ent" />
                <File Id="3" Path="entities/container/wood_box01/wood_box01_breakable.ent" />
                <File Id="4" Path="entities/furniture/chest_of_drawers_simple/chest_of_drawers_simple_broken.ent" />
                <File Id="5" Path="entities/lamp/bonfire/bonfire.ent" />
                <File Id="6" Path="entities/debris/wood/wood_beam.ent" />
                <File Id="7" Path="entities/furniture/stove_front01/stove_front01.ent" />
                <File Id="8" Path="entities/item/bucket_of_tar/bucket_of_tar.ent" />
                <File Id="9" Path="entities/furniture/cabinet_metal/cabinet_metal.ent" />
                <File Id="10" Path="entities/bottle/chemical_jars/chemical_jar01.ent" />
                <File Id="11" Path="entities/bottle/chemical_jars/chemical_jar03.ent" />
                <File Id="12" Path="entities/bottle/chemical_jars/chemical_jar02.ent" />
                <File Id="13" Path="entities/bottle/flask01/flask01.ent" />
                <File Id="14" Path="entities/furniture/table_metal/table_metal.ent" />
                <File Id="15" Path="entities/furniture/table_metal_small/table_metal_small.ent" />
                <File Id="16" Path="entities/lab/funnel/funnel.ent" />
                <File Id="17" Path="entities/lab/extraction_oven/extaction_oven_lever.ent" />
                <File Id="18" Path="entities/lab/extraction_oven/extaction_oven.ent" />
                <File Id="19" Path="entities/item/glass_container/glass_container_mix_notdone_static.ent" />
                <File Id="20" Path="entities/item/glass_container/glass_container_blood_static.ent" />
                <File Id="21" Path="entities/item/chemical_container/chemical_container_static.ent" />
                <File Id="22" Path="entities/furniture/table_wood01/table_wood01.ent" />
                <File Id="23" Path="entities/lamp/candlestick02/candlestick02.ent" />
                <File Id="24" Path="entities/item/note_manual/note_manual.ent" />
                <File Id="25" Path="entities/desktop/paperpile01/paperpile01.ent" />
                <File Id="26" Path="entities/desktop/paperpile02/paperpile02.ent" />
                <File Id="27" Path="entities/desktop/paperpile03/paperpile03.ent" />
                <File Id="28" Path="entities/desktop/deskpad/deskpad.ent" />
                <File Id="29" Path="entities/desktop/ink_bottle/ink_bottle.ent" />
                <File Id="30" Path="entities/ornament/book02/book02.ent" />
                <File Id="31" Path="entities/ornament/book03/book03.ent" />
                <File Id="32" Path="entities/ornament/book_pile02/book_pile02.ent" />
                <File Id="33" Path="entities/storage/shelf_high02/shelf_high02.ent" />
                <File Id="34" Path="entities/ornament/book_row01/book_row01.ent" />
                <File Id="35" Path="entities/ornament/tome_pile01/tome_pile01.ent" />
                <File Id="36" Path="entities/ornament/book_row03/book_row03.ent" />
                <File Id="37" Path="entities/ornament/book_pile01/book_pile01.ent" />
                <File Id="38" Path="entities/ornament/book_open/book_open.ent" />
                <File Id="39" Path="entities/ornament/book_bible/book_bible.ent" />
                <File Id="40" Path="entities/ornament/book01/book01.ent" />
                <File Id="41" Path="entities/ornament/tome_pile02/tome_pile02.ent" />
                <File Id="42" Path="entities/ornament/tome_open02/tome_open02.ent" />
                <File Id="43" Path="entities/bottle/chemical_jars/chemical_jar04.ent" />
                <File Id="44" Path="entities/bottle/chemical_bottle/chemical_bottle.ent" />
                <File Id="45" Path="entities/lab/chem_vial01/chem_vial01.ent" />
                <File Id="46" Path="entities/lab/chem_vial02/chem_vial02.ent" />
                <File Id="47" Path="entities/lab/chem_vial03/chem_vial03.ent" />
                <File Id="48" Path="entities/item/chemical_container/chemical_container_half.ent" />
                <File Id="49" Path="entities/gameplay/treasure_chest/treasure_chest.ent" />
                <File Id="50" Path="entities/organic/rat_corpse/rat_corpse_pile.ent" />
                <File Id="51" Path="entities/item/chemical_container/chemical_container.ent" />
                <File Id="52" Path="entities/container/wood_box01/wood_box01.ent" />
                <File Id="53" Path="entities/container/wood_box02/wood_box02.ent" />
                <File Id="54" Path="entities/container/wood_box03/wood_box03.ent" />
                <File Id="55" Path="entities/bottle/wine02/wine02.ent" />
            </FileIndex_Entities>
            <FileIndex_Decals NumOfFiles="1">
                <File Id="0" Path="textures/decals/filth_rust.mat" />
            </FileIndex_Decals>
            <StaticObjects>
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="498" Name="wall_door_frame_1" Rotation="3.14159 -2.38498e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="3 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="515" Name="wall_default02_1" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 8" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="517" Name="wall_door_way_1" Rotation="0 -4.41868e-006 0" Scale="1 1 1" Tag="" WorldPos="3 0 5.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="518" Name="wall_default02_2" Rotation="3.14121 -1.5708 -3.14121" Scale="1 1 1" Tag="" WorldPos="5 0 8" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="565" Name="ceiling_arched_wooden_roof_1" Rotation="3.14159 -2.38498e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="3 4 8" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="568" Name="wall_default02_3" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 12" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="570" Name="wall_default02_4" Rotation="3.14121 -1.5708 -3.14121" Scale="1 1 1" Tag="" WorldPos="5 0 12" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="573" Name="wall_default02_6" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 16" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="599" Name="ceiling_arched_wooden_roof_4" Rotation="3.14159 2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="3 4 20" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="601" Name="wall_default02_7" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 20" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="602" Name="wall_default02_8" Rotation="3.12412 -1.5708 -3.12412" Scale="1 1 1" Tag="" WorldPos="5 0 20" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="5" Group="0" ID="607" Name="stairs_stone_1" Rotation="-3.14159 4.58956e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="3 0 22" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="5" Group="0" ID="608" Name="stairs_stone_2" Rotation="-3.14159 4.58956e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="3 2 26" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="609" Name="wall_default02_10" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 24" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="610" Name="wall_default02_11" Rotation="3.12412 -1.5708 -3.12412" Scale="1 1 1" Tag="" WorldPos="5 0 24" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="611" Name="wall_default02_12" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 0 28" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="612" Name="wall_default02_13" Rotation="3.12412 -1.5708 -3.12412" Scale="1 1 1" Tag="" WorldPos="5 0 28" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="613" Name="wall_default02_14" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 4 24" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="614" Name="wall_default02_15" Rotation="-3.10267 1.5708 -3.10267" Scale="1 1 1" Tag="" WorldPos="1 4 28" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="615" Name="wall_default02_16" Rotation="3.12412 -1.5708 -3.12412" Scale="1 1 1" Tag="" WorldPos="5 4 24" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="616" Name="wall_default02_17" Rotation="3.12412 -1.5708 -3.12412" Scale="1 1 1" Tag="" WorldPos="5 4 28" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="617" Name="wall_welder_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="1.25 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="618" Name="wall_welder_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="4.75 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="622" Name="ceiling_arched_wooden_roof_6" Rotation="3.14159 2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="3 8 24" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="624" Name="ceiling_welder_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="3 4.25 22" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="634" Name="wall_default02_18" Rotation="0 1.43051e-006 0" Scale="1 1 1" Tag="" WorldPos="7 4 30" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="635" Name="wall_default02_19" Rotation="0 1.43051e-006 0" Scale="1 1 1" Tag="" WorldPos="11 4 30" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="636" Name="wall_default02_20" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="13 4 32" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="637" Name="wall_default02_21" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="13 4 36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="638" Name="wall_default02_22" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="11 4 38" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="639" Name="wall_default02_23" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="7 4 38" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="640" Name="wall_default02_24" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="3 4 38" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="641" Name="wall_default02_25" Rotation="-0.0744648 1.5708 -0.0744646" Scale="1 1 1" Tag="" WorldPos="1 4 36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="642" Name="wall_default02_26" Rotation="3.14156 1.5708 3.14156" Scale="1 1 1" Tag="" WorldPos="1 4 32" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="8" Group="0" ID="658" Name="ceiling_arched_wooden_roof_damage01_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 8 28" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="667" Name="ceiling_arched_wooden_roof_damage02_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 4 12" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="4" Group="0" ID="678" Name="ceiling_arched_wooden_roof_t_cross_2" Rotation="0 2.14577e-006 0" Scale="1 1 1" Tag="" WorldPos="3 8 32" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="679" Name="ceiling_arched_wooden_roof_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7 8 32" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="680" Name="ceiling_arched_wooden_roof_turn_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="3 8 36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="681" Name="ceiling_arched_wooden_roof_5" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7 8 36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="682" Name="ceiling_arched_wooden_roof_turn_2" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="11 8 36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="683" Name="ceiling_arched_wooden_roof_turn_3" Rotation="-3.12211 -1.5708 3.12211" Scale="1 1 1" Tag="" WorldPos="11 8 32" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="684" Name="special_dividing_wall_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1.45 1" Tag="" WorldPos="7 4 34" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="11" Group="0" ID="685" Name="special_dividing_wall_pillar_1" Rotation="3.14159 -1.5708 -3.14159" Scale="1 1.45 1" Tag="" WorldPos="9.25 4 34" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="11" Group="0" ID="686" Name="special_dividing_wall_pillar_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1.45 1" Tag="" WorldPos="4.75 4 34" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="10" Group="0" ID="687" Name="ceiling_welder_extension_1" Rotation="0 0 0" Scale="0.8 2 1" Tag="" WorldPos="7 8.75 34" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="10" Group="0" ID="731" Name="ceiling_welder_extension_2" Rotation="2.3562 2.22127e-006 -1.57079" Scale="0.01 1.35 3" Tag="" WorldPos="2 4.75 37" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="10" Group="0" ID="732" Name="ceiling_welder_extension_3" Rotation="2.3562 2.22127e-006 -1.57079" Scale="0.01 1.35 3" Tag="" WorldPos="2 5.25 37" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="10" Group="0" ID="733" Name="ceiling_welder_extension_4" Rotation="2.3562 2.22127e-006 -1.57079" Scale="0.01 1.35 3" Tag="" WorldPos="2 5.75 37" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="14" Group="0" ID="780" Name="pipes_thin_straight_mini_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="7.125 5.25 30" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="890" Name="wall_default02_5" Rotation="3.14121 -1.5708 -3.14121" Scale="1 1 1" Tag="" WorldPos="5 0 16" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="891" Name="ceiling_arched_wooden_roof_7" Rotation="3.14159 2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="3 4 16" />
            </StaticObjects>
            <Primitives>
                <Plane Active="true" AlignToWorldCoords="true" CastShadows="false" Collides="true" Corner1UV="1 10" Corner2UV="1 6" Corner3UV="5 6" Corner4UV="5 10" EndCorner="4 0 4" Group="0" ID="490" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="1 0 6" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 1" Corner2UV="0 0" Corner3UV="2 0" Corner4UV="2 1" EndCorner="4 0 2" Group="0" ID="566" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_1" Rotation="1.57079 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="0.5 0.5 0.5" TileOffset="0 0 0" WorldPos="1 6 6" />
                <Plane Active="true" AlignToWorldCoords="true" CastShadows="false" Collides="true" Corner1UV="1 14" Corner2UV="1 10" Corner3UV="5 10" Corner4UV="5 14" EndCorner="4 0 4" Group="0" ID="567" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_2" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="1 0 10" />
                <Plane Active="true" AlignToWorldCoords="true" CastShadows="false" Collides="true" Corner1UV="1 18" Corner2UV="1 14" Corner3UV="5 14" Corner4UV="5 18" EndCorner="4 0 4" Group="0" ID="574" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_3" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="1 0 14" />
                <Plane Active="true" AlignToWorldCoords="true" CastShadows="false" Collides="true" Corner1UV="1 22" Corner2UV="1 18" Corner3UV="5 18" Corner4UV="5 22" EndCorner="4 0 4" Group="0" ID="600" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_5" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="1 0 18" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 3" Corner2UV="0 0" Corner3UV="2 0" Corner4UV="2 3" EndCorner="4 0 6" Group="0" ID="619" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_6" Rotation="1.57079 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="0.5 0.5 0.5" TileOffset="0 0 0" WorldPos="1 10 22" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 3" Corner2UV="0 0" Corner3UV="2 0" Corner4UV="2 3" EndCorner="4 0 6" Group="0" ID="623" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_7" Rotation="-1.57079 4.44253e-006 -3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="0.5 0.5 0.5" TileOffset="0 0 0" WorldPos="5 10 22" />
                <Plane Active="true" AlignToWorldCoords="true" CastShadows="false" Collides="true" Corner1UV="1 38" Corner2UV="1 30" Corner3UV="13 30" Corner4UV="13 38" EndCorner="12 0 8" Group="0" ID="625" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_wood_floor.mat" Name="Plane_8" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="1 4 30" />
            </Primitives>
            <Decals>
                <Decal Active="true" Color="0.4 1 0.4 1" CurrentSubDiv="1" Group="0" ID="847" MaterialIndex="0" MaxTriangles="-1" Name="filth_rust_1" Offset="0.00970519" OnEntity="true" OnPrimitive="true" OnStatic="true" Rotation="0 0 0" Scale="0.5 0.5 0.5" SubDiv="2 2" Tag="" WorldPos="8.625 5 30.75">
                    <DecalMesh NumInds="18" NumVerts="12">
                        <Positions Array="8.375 5.022 31 1 8.375 5.022 30.5 1 8.875 5.022 30.5 1 8.875 5.022 31 1 8.829 5.025 30.5 1 8.794 5.025 31 1 8.758 5.025 31 1 8.758 5.025 30.5 1 8.847 5.025 30.5 1 8.847 5.025 31 1 8.794 5.025 31 1 8.829 5.025 30.5 1 " />
                        <Normals Array="0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 " />
                        <Tangents Array="1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 " />
                        <TexCoords Array="0.5 0.5 0 0.5 1 0 1 1 0 1 0.5 0 0.954 1 0 0.919 0.5 0 0.883 0.5 0 0.883 1 0 0.972 1 0 0.972 0.5 0 0.919 0.5 0 0.954 1 0 " />
                        <Indices Array="0 1 2 0 2 3 4 5 6 4 6 7 8 9 10 8 10 11" />
                    </DecalMesh>
                </Decal>
            </Decals>
            <Entities>
                <Entity Active="true" FileIndex="0" Group="0" ID="502" Name="level_cistern_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.125 6">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="TextEntry" Value="leveldoor1" />
                        <Var Name="StartPos" Value="PlayerStartArea_5" />
                        <Var Name="MapFile" Value="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Who wants to be Immortal/maps/ch01/main hall.map" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="LockedSound" Value="" />
                        <Var Name="LockedTextCat" Value="" />
                        <Var Name="LockedTextEntry" Value="" />
                        <Var Name="ShowStats" Value="true" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="503" Mesh="" Name="PlayerStartArea_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0 7">
                    <UserVariables />
                </Area>
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="564" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 12" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="577" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 14" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="581" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 10" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="584" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 16" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="586" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 8" />
                <Entity Active="true" FileIndex="1" Group="0" ID="592" Name="barrel01_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="4.25 0 11">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="2" Group="0" ID="593" Name="wood_box02_breakable_1" Rotation="0 0.261799 0" Scale="1 1 1" Tag="" WorldPos="1.75 0 12.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="3" Group="0" ID="594" Name="wood_box01_breakable_1" Rotation="0 0.261799 0" Scale="1 1 1" Tag="" WorldPos="1.75 0.75 12.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="597" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_8" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 6.25" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="605" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_10" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 20" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="606" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_11" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 18" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="627" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_12" Rotation="-0.523598 0 0" Scale="1 1 1" Tag="" WorldPos="3 0.5 22" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="628" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_13" Rotation="-0.523598 0 0" Scale="1 1 1" Tag="" WorldPos="3 1.5 24" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="629" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_14" Rotation="-0.523598 0 0" Scale="1 1 1" Tag="" WorldPos="3 2.5 26" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="630" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_15" Rotation="-0.523598 0 0" Scale="1 1 1" Tag="" WorldPos="3 3.5 28" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="631" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_16" Rotation="-0.523598 0 0" Scale="1 1 1" Tag="" WorldPos="3 4.25 29.5" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="632" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_17" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 4.5 32" />
                <BoxLight Active="true" BlendFunc="0" CastShadows="false" DiffuseColor="0.1 0.1 0.1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="633" Name="BoxLight_1" Radius="1" Rotation="0 0 0" Scale="60 60 60" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Size="60 60 60" Tag="" WorldPos="9 0 32.5" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="643" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_18" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 4.5 34" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="644" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_19" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 4.5 36" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="645" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_20" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3 4.5 30" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="646" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_21" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="5 4.5 32" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="648" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_23" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="5 4.5 36" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="649" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_24" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="7 4.5 32" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="651" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_26" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="7 4.5 36" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="652" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_27" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="9 4.5 32" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="654" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_29" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="9 4.5 36" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="655" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_30" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11 4.5 32" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="656" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_31" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11 4.5 34" />
                <ParticleSystem Active="true" Color="0 1 0 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_mist_water02.ps" Group="0" ID="657" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="0" MinFadeDistanceStart="2" Name="ParticleSystem_32" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11 4.5 36" />
                <SpotLight Active="true" Aspect="0.5" CastShadows="false" DiffuseColor="0.35 0.4 0.5 1" FOV="0.349066" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_murky_roofhole01.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="659" Name="SpotLight_1" NearClipPlane="1.5" Radius="10" Rotation="-1.57079 -5.74905e-007 0.261799" Scale="1 1 1" ShadowResolution="Medium" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="" Tag="" WorldPos="2.125 11.25 27.5" />
                <SpotLight Active="true" Aspect="0.5" CastShadows="false" DiffuseColor="0.35 0.4 0.5 1" FOV="0.349066" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_murky_roofhole02.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="660" Name="SpotLight_2" NearClipPlane="1.5" Radius="10" Rotation="-1.57079 -5.74905e-007 0.261799" Scale="1 1 1" ShadowResolution="Medium" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="" Tag="" WorldPos="1.25 10.75 27.75" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.35 0.4 0.5 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="661" Name="PointLight_1" Radius="1" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="2.625 9.5 27.25" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.35 0.4 0.5 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="662" Name="PointLight_2" Radius="1" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="1.75 9.125 27.75" />
                <Billboard Active="true" BillboardColor="0.172 0.2 0.25 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="Axis" ConnectLight="" Group="0" HaloSourceSize="0.5 1 0.5" ID="665" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_3" Rotation="2.96482 1.5708 -2.99741" Tag="" WorldPos="2 7.875 27.75" />
                <Billboard Active="true" BillboardColor="0.172 0.2 0.25 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="Axis" ConnectLight="" Group="0" HaloSourceSize="0.5 1 0.5" ID="666" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_4" Rotation="-0.620413 1.5708 -0.354662" Tag="" WorldPos="2.75 8.875 27.25" />
                <SpotLight Active="true" Aspect="0.2" CastShadows="false" DiffuseColor="0.35 0.4 0.5 1" FOV="0.349066" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_murky_roofhole03.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="668" Name="SpotLight_3" NearClipPlane="4.4" Radius="13" Rotation="-0.526128 1.5708 0.782869" Scale="1 1 1" ShadowResolution="Medium" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="" Tag="" WorldPos="5.25 10.25 12" />
                <Billboard Active="true" BillboardColor="0.222 0.25 0.3 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="669" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_5" Rotation="3.14159 2.14577e-006 2.88374" Tag="" WorldPos="3.375 4.375 12" />
                <Billboard Active="true" BillboardColor="0.172 0.2 0.25 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="670" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_6" Rotation="-3.14159 -0.261797 2.88374" Tag="" WorldPos="3.75 4.375 12" />
                <Billboard Active="true" BillboardColor="0.222 0.25 0.3 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="671" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_7" Rotation="-3.14159 0.261801 2.88374" Tag="" WorldPos="4.125 4.375 12" />
                <Billboard Active="true" BillboardColor="0.172 0.2 0.25 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="672" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_8" Rotation="-3.14159 0.261801 2.88374" Tag="" WorldPos="4.375 4.375 12" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.19 0.19 0.26 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="673" Name="PointLight_3" Radius="1" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="3.75 5.625 12" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.19 0.19 0.26 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="674" Name="PointLight_4" Radius="1" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="4.375 5 12" />
                <Billboard Active="true" BillboardColor="0.172 0.2 0.25 1" BillboardOffset="0" BillboardSize="0.5 7" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="675" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_9" Rotation="-3.14159 0.261801 2.88374" Tag="" WorldPos="3.125 4.375 12.125" />
                <Entity Active="true" FileIndex="4" Group="0" ID="689" Name="chest_of_drawers_simple_broken_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11.75 4 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="7" Group="0" ID="696" Name="stove_front01_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="12.75 4 36.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="697" Name="wood_beam_1" Rotation="-1.5708 -2.26498e-006 1.5708" Scale="0.01 1.5 2" Tag="" WorldPos="12.125 4.75 36.375">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="5" Group="0" ID="698" Name="bonfire_1" Rotation="0 -2.14577e-006 2.38419e-007" Scale="1 1 1" Tag="" WorldPos="12.125 4.25 36.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="false" FileIndex="8" Group="0" ID="700" Name="bucket_of_tar_heated" Rotation="0 -1.5708 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.875 4.75 36.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="HeatedTar" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="704" Name="cabinet_metal_1" Rotation="0 -3.92699 0" Scale="1 1 1" Tag="" WorldPos="2.25 4 36.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="734" Name="chemical_jar01_1" Rotation="2.22127e-006 -4.93402e-012 2.22127e-006" Scale="1 1 1" Tag="" WorldPos="2.39577 4.775 36.8986">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="735" Name="chemical_jar01_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="2.61812 4.26765 36.9771">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="736" Name="chemical_jar03_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="2.21727 4.26765 36.8661">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="737" Name="chemical_jar03_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="1.86595 4.26765 36.4963">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="738" Name="chemical_jar02_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="2.19552 4.26765 36.5286">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="739" Name="chemical_jar02_2" Rotation="2.22127e-006 -4.93402e-012 2.22127e-006" Scale="1 1 1" Tag="" WorldPos="1.96643 4.775 36.4835">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="13" Group="0" ID="742" Name="flask01_1" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="2.62678 4.775 37.1352">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="13" Group="0" ID="743" Name="flask01_2" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="1.96753 4.775 36.2533">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="744" Name="chemical_jar02_3" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="1.8868 5.275 36.5866">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="745" Name="chemical_jar02_4" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="2.625 5.25 37">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="746" Name="chemical_jar01_3" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="2.46438 5.275 36.7164">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="747" Name="chemical_jar01_4" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="2.20917 5.275 36.9012">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="748" Name="chemical_jar03_3" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="2.57678 5.775 37.017">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="749" Name="chemical_jar03_4" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="1.96011 5.775 36.4178">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="14" Group="0" ID="754" Name="table_metal_1" Rotation="0 -1.5708 0" Scale="1 0.95 1.5" Tag="" WorldPos="8 4 30.875">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="15" Group="0" ID="756" Name="table_metal_small_1" Rotation="0 -1.5708 0" Scale="1 0.95 1" Tag="" WorldPos="10.25 4 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="18" Group="0" ID="761" Name="extaction_oven_1" Rotation="0 -1.5708 0" Scale="2 2 2" Tag="" WorldPos="7.5 5 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="17" Group="0" ID="762" Name="extaction_oven_lever_1" Rotation="0 -1.5708 0" Scale="2 2 2" Tag="" WorldPos="7.5 5 30.625">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="StuckState" Value="None" />
                        <Var Name="InteractionDisablesStuck" Value="false" />
                        <Var Name="OverrideDefaults" Value="false" />
                        <Var Name="MiddleAngleAmount" Value="0" />
                        <Var Name="AutoMoveToAngle" Value="True" />
                        <Var Name="AutoMoveGoal" Value="Middle" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="16" Group="0" ID="763" Name="funnel_static" Rotation="1.5708 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="8.65 5.475 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="false" FileIndex="48" Group="0" ID="764" Name="FakeVitae" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.65 5 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="FakeVitae" />
                    </UserVariables>
                </Entity>
                <Entity Active="false" FileIndex="21" Group="0" ID="768" Name="chemical_container_static_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.65 5 30.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="Script" Group="0" ID="771" Mesh="" Name="ScriptArea_1" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="7.1 5.25 30.8">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="true" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Area Active="true" AreaType="Script" Group="0" ID="773" Mesh="" Name="ScriptArea_2" Rotation="0 0 0" Scale="0.3 0.4 0.3" Tag="" WorldPos="8.65 5.225 30.75">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="true" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Entity Active="true" FileIndex="22" Group="0" ID="774" Name="table_wood01_1" Rotation="0 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="6.125 4 37">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="23" Group="0" ID="775" Name="candlestick02_1" Rotation="-3.14159 0.523594 -3.14159" Scale="1 1 1" Tag="" WorldPos="6.75 5 37.375">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="PointLight_5" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0 0 0 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="776" Name="PointLight_5" Radius="2.5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="6 5.125 36.75" />
                <Entity Active="false" FileIndex="19" Group="0" ID="779" Name="glass_container_extracted_static_2" Rotation="0 1.5708 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="7.1 5.05 30.8">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="25" Group="0" ID="781" Name="paperpile01_1" Rotation="0 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="5.37413 5 37.0673">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="784" Name="paperpile02_1" Rotation="0 0.785398 0" Scale="1 1 1" Tag="" WorldPos="5.43672 5 36.6627">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="27" Group="0" ID="785" Name="paperpile03_1" Rotation="0 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="6.8916 5 36.9351">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="27" Group="0" ID="786" Name="paperpile03_2" Rotation="-1.72093e-009 -0.261799 2.1077e-009" Scale="1 1 1" Tag="" WorldPos="6.89206 5.1632 36.9124">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="28" Group="0" ID="787" Name="deskpad_1" Rotation="0 -0.523599 0" Scale="1 1 1" Tag="" WorldPos="6.211 5 36.7299">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="790" Name="ink_bottle_1" Rotation="3.14159 -0.2618 3.14159" Scale="1 1 1" Tag="" WorldPos="6 5.125 36.625">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="792" Name="note_manual_1" Rotation="3.14159 0.261799 3.14159" Scale="1 1 1" Tag="" WorldPos="6.26367 5.015 36.7324">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="Alchemy" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="793" Name="paperpile02_2" Rotation="3.14159 0.261799 3.14159" Scale="1 1 1" Tag="" WorldPos="5.80004 5 37.2248">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="794" Name="paperpile02_3" Rotation="0 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="6.03294 5 37.2795">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="30" Group="0" ID="796" Name="book02_1" Rotation="-1.0472 -0.463648 -0.25268" Scale="1 1 1" Tag="" WorldPos="11.5105 4.63612 31.2134">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="30" Group="0" ID="797" Name="book02_2" Rotation="-1.5708 0.261799 0" Scale="1 1 1" Tag="" WorldPos="11.9705 4.97976 30.9522">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="31" Group="0" ID="798" Name="book03_1" Rotation="-1.5708 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="11.4755 4.97976 31.0984">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="31" Group="0" ID="799" Name="book03_2" Rotation="-1.5708 0.261799 0" Scale="1 1 1" Tag="" WorldPos="11.9788 4.63612 31.5125">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="32" Group="0" ID="800" Name="book_pile02_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.41427 5 37.3163">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="33" Group="0" ID="802" Name="shelf_high02_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="1.75 4 34">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="807" Name="book_row01_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="1.73219 4.45205 34.3702">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="808" Name="book_row01_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="1.73509 4.45205 33.9157">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="31" Group="0" ID="810" Name="book03_3" Rotation="3.14159 -8.74228e-008 -3.14159" Scale="1 1 1" Tag="" WorldPos="1.73262 4.45205 33.8791">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="30" Group="0" ID="811" Name="book02_3" Rotation="3.14159 -8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="1.72925 4.45205 33.8028">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="36" Group="0" ID="813" Name="book_row03_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="1.73073 4.45205 33.1629">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="36" Group="0" ID="814" Name="book_row03_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="1.74071 4.92651 34.2843">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="815" Name="book_row01_3" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="1.73359 4.92651 33.8267">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="37" Group="0" ID="818" Name="book_pile01_1" Rotation="3.14159 -8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="1.69017 4.92651 33.5717">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="39" Group="0" ID="820" Name="book_bible_1" Rotation="3.14159 0.261799 3.14159" Scale="1 1 1" Tag="" WorldPos="1.73854 4.92651 33.2257">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="821" Name="book_open_1" Rotation="3.14159 1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="1.79348 5.40097 33.4503">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="37" Group="0" ID="822" Name="book_pile01_2" Rotation="3.14159 1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="1.77758 5.40097 34.0638">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="37" Group="0" ID="823" Name="book_pile01_3" Rotation="3.14159 -1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="1.807 5.40097 34.5686">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="40" Group="0" ID="824" Name="book01_1" Rotation="3.14159 -0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="1.77629 5.87544 33.3186">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="40" Group="0" ID="825" Name="book01_2" Rotation="-3.14125 -1.0472 3.14113" Scale="1 1 1" Tag="" WorldPos="1.76722 5.91544 33.3306">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="40" Group="0" ID="826" Name="book01_3" Rotation="-1.57095 -1.5708 1.57075" Scale="1 1 1" Tag="" WorldPos="1.77108 5.95544 33.3439">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="827" Name="tome_pile02_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="1.77863 5.87544 34.5825">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="42" Group="0" ID="828" Name="tome_open02_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="1.75896 5.87544 33.9243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="829" Name="tome_pile02_2" Rotation="3.14159 -1.309 3.14159" Scale="1 1 1" Tag="" WorldPos="1.8171 6.3499 34.5946">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="830" Name="tome_pile01_1" Rotation="3.14159 -1.309 3.14159" Scale="1 1 1" Tag="" WorldPos="1.8247 6.3499 34.0357">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="831" Name="tome_pile01_2" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="1.80404 6.3499 33.5408">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="833" Name="chemical_jar02_5" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="9.96204 5.0123 30.6831">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="834" Name="chemical_jar02_6" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.2385 5.0123 30.6603">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="835" Name="chemical_jar02_7" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.0642 5.0123 31.1289">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="836" Name="chemical_jar02_8" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.2946 5.0123 31.0594">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="837" Name="chemical_jar02_9" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.577 5.0123 30.5497">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="838" Name="chemical_jar03_5" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.0342 5.0123 30.4057">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="839" Name="chemical_jar03_6" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.3686 5.0123 30.417">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="840" Name="chemical_jar03_7" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.5513 5.0123 30.8674">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="841" Name="chemical_jar03_8" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="9.83271 5.0123 31.0042">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="43" Group="0" ID="842" Name="chemical_jar04_1" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.0874 5.0123 30.911">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="43" Group="0" ID="843" Name="chemical_jar04_2" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="9.82427 5.0123 30.4726">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="43" Group="0" ID="844" Name="chemical_jar04_3" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.5793 5.0123 31.1353">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="43" Group="0" ID="845" Name="chemical_jar04_4" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="10.3436 5.0123 30.8294">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="44" Group="0" ID="846" Name="chemical_bottle_1" Rotation="3.14159 0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="9.38914 5.01283 30.5129">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="45" Group="0" ID="848" Name="chem_vial01_1" Rotation="0 1.0472 0" Scale="1 1 1" Tag="" WorldPos="7.68671 5.01283 30.7429">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="849" Name="chem_vial02_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="8 5 31.125">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="47" Group="0" ID="850" Name="chem_vial03_1" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="8.292 5 31.075">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Billboard Active="true" BillboardColor="0.7 0.8 1 1" BillboardOffset="0" BillboardSize="2 2" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="852" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_white_halo.mat" Name="Billboard_1" Rotation="2.61799 -1.5708 3.14159" Tag="" WorldPos="1.5 9.5 27.625" />
                <Billboard Active="true" BillboardColor="0.7 0.8 1 1" BillboardOffset="0" BillboardSize="2 2" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="853" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_white_halo.mat" Name="Billboard_2" Rotation="-1.57079 -1.5708 0" Tag="" WorldPos="2.625 9.875 27.25" />
                <Billboard Active="true" BillboardColor="0.7 0.8 1 1" BillboardOffset="0" BillboardSize="2 2" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="854" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_white_halo.mat" Name="Billboard_10" Rotation="-2.35619 -1.5708 0" Tag="" WorldPos="4.75 5.5 12" />
                <Billboard Active="true" BillboardColor="0.7 0.8 1 1" BillboardOffset="0" BillboardSize="2 2" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="855" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_white_halo.mat" Name="Billboard_11" Rotation="-1.57079 -1.5708 0" Tag="" WorldPos="3.625 6.25 12" />
                <Billboard Active="true" BillboardColor="0.7 0.8 1 1" BillboardOffset="0" BillboardSize="2 2" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="856" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_white_halo.mat" Name="Billboard_12" Rotation="1.0472 -1.5708 3.14159" Tag="" WorldPos="4.125 6 12" />
                <Entity Active="true" FileIndex="49" Group="0" ID="857" Name="treasure_chest_1" Rotation="0 -2.0944 0" Scale="1 1 1" Tag="" WorldPos="11.875 4 35.125">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="StuckState" Value="None" />
                        <Var Name="InteractionDisablesStuck" Value="false" />
                        <Var Name="OverrideDefaults" Value="false" />
                        <Var Name="MiddleAngleAmount" Value="0" />
                        <Var Name="AutoMoveToAngle" Value="True" />
                        <Var Name="AutoMoveGoal" Value="Middle" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="858" Name="rat_corpse_pile_1" Rotation="3.14159 -1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="11.8723 4.16363 35.4405">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="859" Name="rat_corpse_pile_2" Rotation="3.14159 -0.261799 3.14159" Scale="1 1 1" Tag="" WorldPos="12.0408 4.16363 35.2107">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="860" Name="rat_corpse_pile_3" Rotation="3.14159 -0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="11.7829 4.16363 35.2672">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="861" Name="rat_corpse_pile_4" Rotation="0 -0.785398 0" Scale="1 1 1" Tag="" WorldPos="11.6403 4.16363 35.4478">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="862" Name="rat_corpse_pile_5" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="12.1968 4.16363 35.0216">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="863" Name="rat_corpse_pile_6" Rotation="3.14159 -0.523599 3.14159" Scale="1 1 1" Tag="" WorldPos="12.3154 4.16363 34.7792">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="864" Name="rat_corpse_pile_7" Rotation="3.14159 0.2618 3.14159" Scale="1 1 1" Tag="" WorldPos="12.1367 4.16363 34.6628">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="865" Name="rat_corpse_pile_8" Rotation="3.14159 1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="12.0391 4.16363 34.8432">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="866" Name="rat_corpse_pile_9" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="11.8722 4.16363 34.9707">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="867" Name="rat_corpse_pile_10" Rotation="-2.13332 -0.967897 2.57107" Scale="1 1 1" Tag="" WorldPos="11.5007 4.16363 35.2778">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="868" Name="rat_corpse_pile_11" Rotation="0 1.0472 0" Scale="1 1 1" Tag="" WorldPos="11.7138 4.16363 35.1034">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="869" Name="rat_corpse_pile_12" Rotation="-2.74548 -1.06042 3.03541" Scale="1 1 1" Tag="" WorldPos="11.8867 4.16363 34.7775">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="870" Name="rat_corpse_pile_13" Rotation="-0.351276 0.707358 -1.11749" Scale="1 1 1" Tag="" WorldPos="11.9077 4.17873 35.3137">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="871" Name="rat_corpse_pile_14" Rotation="2.92749 -0.994249 -2.60985" Scale="1 1 1" Tag="" WorldPos="11.8469 4.23339 35.0085">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="872" Name="rat_corpse_pile_15" Rotation="-2.75125 -1.03928 2.93266" Scale="1 1 1" Tag="" WorldPos="11.9953 4.16363 35.0817">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="873" Name="rat_corpse_pile_16" Rotation="3.09834 -1.04536 -3.03828" Scale="1 1 1" Tag="" WorldPos="12.154 4.16363 34.812">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="874" Name="rat_corpse_pile_17" Rotation="-2.25618 -1.12572 2.92004" Scale="1 1 1" Tag="" WorldPos="11.9443 4.17127 34.9386">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="875" Name="rat_corpse_pile_18" Rotation="-0.641172 0.917399 -0.608333" Scale="1 1 1" Tag="" WorldPos="11.8798 4.28618 35.4419">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="876" Name="rat_corpse_pile_19" Rotation="-0.133889 0.993435 -0.711004" Scale="1 1 1" Tag="" WorldPos="11.7162 4.21518 35.3937">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="877" Name="rat_corpse_pile_20" Rotation="-0.636381 0.45568 -1.11142" Scale="1 1 1" Tag="" WorldPos="11.9843 4.27043 35.3959">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="878" Name="rat_corpse_pile_21" Rotation="-2.29872 -1.10504 2.90068" Scale="1 1 1" Tag="" WorldPos="11.734 4.16363 34.9294">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="false" FileIndex="20" Group="0" ID="879" Name="glass_container_blood_static_3" Rotation="0 1.5708 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="7.1 5.05 30.8">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="51" Group="0" ID="880" Name="chemical_container_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="2.25 6 36.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="Container" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="52" Group="0" ID="892" Name="wood_box01_1" Rotation="0 0.785398 0" Scale="1 1 1" Tag="" WorldPos="1.80562 4 32.3957">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="53" Group="0" ID="893" Name="wood_box02_1" Rotation="0 0.523599 0" Scale="1 1 1" Tag="" WorldPos="2.07111 4 31.576">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="54" Group="0" ID="894" Name="wood_box03_1" Rotation="0 1.309 0" Scale="1 1 1" Tag="" WorldPos="1.89522 4.6 32.1884">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="52" Group="0" ID="896" Name="wood_box01_2" Rotation="3.14159 -8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="4.48235 4 37.0459">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="52" Group="0" ID="897" Name="wood_box01_3" Rotation="3.14159 0.261799 3.14159" Scale="1 1 1" Tag="" WorldPos="3.70932 4 37.0638">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="52" Group="0" ID="898" Name="wood_box01_4" Rotation="-3.37776e-007 1.309 -2.38844e-007" Scale="1 1 1" Tag="" WorldPos="4.28489 4.6 37.2545">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="55" Group="0" ID="899" Name="wine02_1" Rotation="-3.13524 -1.30917 -3.04136" Scale="1 1 1" Tag="" WorldPos="6.5 5.25 37">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
            </Entities>
            <Misc />
            <StaticObjectCombos />
        </MapContents>
    </MapData>
</Level>
