<Level>
    <EditorSession>
        <Performance CamClipPlanes="0.05 1000" LightsActive="true" PSActive="true" ShowFog="true" ShowSkybox="true" WorldReflection="true" />
        <ViewportConfig BGColor="0.2 0.2 0.2 1" GAmbientLight="true" GPointLight="true" GridSnap="true" GridSnapSeparation="0.25" SelectedViewport="3" UsingEnlargedViewport="true">
            <Viewport CameraPosition="-15.5 0 157" CameraTarget="-15.5 0 -23" CameraZoom="0" GridHeight="-23" GridPlane="2" Preset="0" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="164.5 0 -23" CameraTarget="-15.5 0 -23" CameraZoom="0" GridHeight="-15.5" GridPlane="0" Preset="1" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="-11.5 180 -19" CameraTarget="-11.5 0 -19" CameraZoom="0" GridHeight="0" GridPlane="1" Preset="2" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="-21.7427 2.18095 -13.229" CameraTarget="-22.8684 0 -13.2035" CameraZoom="3.01412" GridHeight="0" GridPlane="1" Preset="3" RenderMode="0" ShowAxes="false" ShowGrid="true" UsingLTCam="true" />
        </ViewportConfig>
        <Groups>
            <Group ID="0" Name="None" Visible="true" />
        </Groups>
    </EditorSession>
    <MapData FogActive="false" FogColor="1 1 1 1" FogCulling="true" FogEnd="20" FogFalloffExp="1" FogStart="0" GlobalDecalMaxTris="300" Name="" SkyBoxActive="false" SkyBoxColor="1 1 1 1" SkyBoxTexture="">
        <MapContents>
            <FileIndex_StaticObjects NumOfFiles="27">
                <File Id="0" Path="static_objects/dungeonbase/wall/default.dae" />
                <File Id="1" Path="static_objects/dungeonbase/wall/door_way_arched.dae" />
                <File Id="2" Path="static_objects/dungeonbase/wall/default_short.dae" />
                <File Id="3" Path="static_objects/dungeonbase/wall/door_frame.dae" />
                <File Id="4" Path="static_objects/dungeonbase/wall/default_broken.dae" />
                <File Id="5" Path="static_objects/cellarbase/wall/default_decayed01.dae" />
                <File Id="6" Path="static_objects/cellarbase/wall/default_decayed03.dae" />
                <File Id="7" Path="static_objects/cellarbase/wall/door_way.dae" />
                <File Id="8" Path="static_objects/cellarbase/wall/door_frame.dae" />
                <File Id="9" Path="static_objects/cellarbase/ceiling/default.dae" />
                <File Id="10" Path="static_objects/cellarbase/wall/window_blue.dae" />
                <File Id="11" Path="static_objects/cellarbase/wall/corner_convex_round.dae" />
                <File Id="12" Path="static_objects/cellarbase/wall/welder.dae" />
                <File Id="13" Path="static_objects/cellarbase/wall/corner_concave_round.dae" />
                <File Id="14" Path="static_objects/cellarbase/ceiling/corner_concave_round.dae" />
                <File Id="15" Path="static_objects/cellarbase/wall/default02.dae" />
                <File Id="16" Path="static_objects/cellarbase/ceiling/concave.dae" />
                <File Id="17" Path="static_objects/cellarbase/pillar/wood_tall.dae" />
                <File Id="18" Path="static_objects/cellarbase/pillar/wood_short.dae" />
                <File Id="19" Path="static_objects/cellarbase/wall/default_extension.dae" />
                <File Id="20" Path="static_objects/cellarbase/wall/sloping_side_left.dae" />
                <File Id="21" Path="static_objects/cellarbase/wall/sloping_side_right.dae" />
                <File Id="22" Path="static_objects/cellarbase/wall/sloping.dae" />
                <File Id="23" Path="static_objects/cellarbase/stairs/wood.dae" />
                <File Id="24" Path="static_objects/cellarbase/stairs/welder_wood.dae" />
                <File Id="25" Path="static_objects/castlebase/wall/door_frame.dae" />
                <File Id="26" Path="static_objects/castlebase/wall/door_way.dae" />
            </FileIndex_StaticObjects>
            <FileIndex_Entities NumOfFiles="65">
                <File Id="0" Path="entities/lamp/bonfire/bonfire.ent" />
                <File Id="1" Path="entities/furniture/stove_front02/stove_front02.ent" />
                <File Id="2" Path="entities/furniture/layout_board/layout_board.ent" />
                <File Id="3" Path="entities/furniture/chest_of_drawers_simple/chest_of_drawers_simple.ent" />
                <File Id="4" Path="entities/furniture/cabinet_simple/cabinet_simple.ent" />
                <File Id="5" Path="entities/furniture/bed_simple/bed_simple_movable.ent" />
                <File Id="6" Path="entities/lamp/hanging_lantern/hanging_lantern_ceiling.ent" />
                <File Id="7" Path="entities/lamp/candlestick02/candlestick02.ent" />
                <File Id="8" Path="entities/ration/bread_rotten/bread_rotten.ent" />
                <File Id="9" Path="entities/ration/rotten_apple/rotten_apple.ent" />
                <File Id="10" Path="entities/ornament/stone_altar_shrine/stone_altar_shrine.ent" />
                <File Id="11" Path="entities/door/prison/prison.ent" />
                <File Id="12" Path="entities/ornament/sketch_castle/sketch_roll01.ent" />
                <File Id="13" Path="entities/furniture/work_desk_worn/work_desk_worn.ent" />
                <File Id="14" Path="entities/furniture/work_desk_worn/work_desk_door_worn.ent" />
                <File Id="15" Path="entities/container/vase02/vase02.ent" />
                <File Id="16" Path="entities/item/note_generic/note_generic.ent" />
                <File Id="17" Path="entities/container/wood_box03/wood_box03.ent" />
                <File Id="18" Path="entities/furniture/chair_wood02/chair_wood02.ent" />
                <File Id="19" Path="entities/gameplay/treasure_chest/treasure_chest.ent" />
                <File Id="20" Path="entities/item/note_letter/note_letter.ent" />
                <File Id="21" Path="entities/bottle/chemical_jars/chemical_jar03.ent" />
                <File Id="22" Path="entities/storage/shelf_no_back/shelf_no_back.ent" />
                <File Id="23" Path="entities/organic/pig_corpse/pig_corpse.ent" />
                <File Id="24" Path="entities/lamp/torch_static01/torch_static01_nosound.ent" />
                <File Id="25" Path="entities/storage/storage_box_wood02/storage_box_wood02.ent" />
                <File Id="26" Path="entities/storage/storage_box_wood01/storage_box_wood01.ent" />
                <File Id="27" Path="entities/ornament/sketch_castle/sketch_roll02.ent" />
                <File Id="28" Path="entities/storage/storage_box_wood02/storage_box_wood02_moveable.ent" />
                <File Id="29" Path="entities/storage/storage_box_wood01/storage_box_wood01_large.ent" />
                <File Id="30" Path="entities/ornament/book_open/book_open.ent" />
                <File Id="31" Path="entities/item/key_tomb/key_tomb.ent" />
                <File Id="32" Path="entities/furniture/chair_metal/chair_metal.ent" />
                <File Id="33" Path="entities/organic/human_skull/human_skull.ent" />
                <File Id="34" Path="entities/storage/shelf_high02/shelf_high02.ent" />
                <File Id="35" Path="entities/lamp/bridge_torch/bridge_torch.ent" />
                <File Id="36" Path="entities/furniture/table_wood01/table_wood01.ent" />
                <File Id="37" Path="entities/ornament/book_pile01/book_pile01.ent" />
                <File Id="38" Path="entities/ornament/book01/book01.ent" />
                <File Id="39" Path="entities/gameplay/chest_small/chest_small.ent" />
                <File Id="40" Path="entities/item/potion_sanity/potion_sanity.ent" />
                <File Id="41" Path="entities/item/key_study/key_study.ent" />
                <File Id="42" Path="entities/item/key_laboratory/key_laboratory.ent" />
                <File Id="43" Path="entities/door/cellar_wood01/cellar_wood01.ent" />
                <File Id="44" Path="entities/custom_ent/silent_grunt0.ent" />
                <File Id="45" Path="entities/lamp/candle_floor/candle_floor.ent" />
                <File Id="46" Path="entities/container/barrel01/barrel01.ent" />
                <File Id="47" Path="entities/container/wood_box02/wood_box02.ent" />
                <File Id="48" Path="entities/container/wood_box01/wood_box01.ent" />
                <File Id="49" Path="entities/furniture/table_wood02/table_wood02.ent" />
                <File Id="50" Path="entities/lamp/candlestick01/candlestick01.ent" />
                <File Id="51" Path="entities/container/barrel01/barrel01_pieces.ent" />
                <File Id="52" Path="entities/tool/plane/plane.ent" />
                <File Id="53" Path="entities/tool/shovel/shovel.ent" />
                <File Id="54" Path="entities/container/wood_box_small01/wood_box_small01.ent" />
                <File Id="55" Path="entities/tool/buzzsaw/buzzsaw.ent" />
                <File Id="56" Path="entities/technical/block_box/block_box_nonchar.ent" />
                <File Id="57" Path="entities/tool/pincers/pincers.ent" />
                <File Id="58" Path="entities/tool/hammer/hammer.ent" />
                <File Id="59" Path="entities/tool/chisel/chisel.ent" />
                <File Id="60" Path="entities/tool/wall_of_tools/wall_of_tools.ent" />
                <File Id="61" Path="entities/lamp/candlestick_wall/candlestick_wall.ent" />
                <File Id="62" Path="entities/lamp/candlestick_wall/candlestick_wall_orange.ent" />
                <File Id="63" Path="entities/door/level_wood/level_wood.ent" />
                <File Id="64" Path="entities/item/note_scroll/note_scroll.ent" />
            </FileIndex_Entities>
            <FileIndex_Decals NumOfFiles="2">
                <File Id="0" Path="textures/decals/blood_pool01.mat" />
                <File Id="1" Path="textures/decals/scratches.mat" />
            </FileIndex_Decals>
            <StaticObjects>
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="611" Name="wall_default_short_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="3.5 0 -3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="612" Name="wall_default_short_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="9.5 0 -3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="614" Name="wall_door_way_arched_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -2.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="615" Name="wall_default_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="10.5 0 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="616" Name="wall_default_2" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="10.5 0 3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="617" Name="wall_default_3" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="8.5 0 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="618" Name="wall_default_4" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="4.5 0 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="619" Name="wall_default_5" Rotation="-3.13521 1.5708 -3.13521" Scale="1 1 1" Tag="" WorldPos="2.5 0 3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="620" Name="wall_default_6" Rotation="-3.13548 1.5708 -3.13548" Scale="1 1 1" Tag="" WorldPos="4.5 0 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="665" Name="wall_door_way_arched_2" Rotation="-3.14159 4.52995e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="6.5 0 -3.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="666" Name="wall_default_7" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.5 0 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="667" Name="wall_default_8" Rotation="-3.13548 1.5708 -3.13548" Scale="1 1 1" Tag="" WorldPos="2.5 0 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="672" Name="wall_default_10" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="674" Name="wall_door_frame_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="685" Name="wall_default_12" Rotation="-3.13548 1.5708 -3.13548" Scale="1 1 1" Tag="" WorldPos="4.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="689" Name="wall_default_13" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="690" Name="wall_default_14" Rotation="-3.13548 1.5708 -3.13548" Scale="1 1 1" Tag="" WorldPos="4.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="695" Name="wall_door_way_arched_3" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.25 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="696" Name="wall_door_way_arched_4" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.75 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="697" Name="wall_door_frame_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="8.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="698" Name="wall_default_11" Rotation="-3.13548 1.5708 -3.13548" Scale="1 1 1" Tag="" WorldPos="8.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="699" Name="wall_default_15" Rotation="0 -1.43051e-006 0" Scale="1 1 1" Tag="" WorldPos="14.5 0 -15" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="700" Name="wall_default_16" Rotation="0 -1.43051e-006 0" Scale="1 1 1" Tag="" WorldPos="10.5 0 -15" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="701" Name="wall_default_17" Rotation="3.14159 5.84126e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="10.5 0 -7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="702" Name="wall_default_18" Rotation="3.14159 5.84126e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="14.5 0 -7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="703" Name="wall_default_19" Rotation="-3.1012 -1.5708 3.1012" Scale="1 1 1" Tag="" WorldPos="16.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="704" Name="wall_default_20" Rotation="-3.1012 -1.5708 3.1012" Scale="1 1 1" Tag="" WorldPos="16.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="876" Name="wall_default_22" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="880" Name="wall_default_23" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="2.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="881" Name="wall_default_24" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="2.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="889" Name="wall_door_way_arched_5" Rotation="0 5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -18.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="890" Name="wall_door_way_arched_6" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -19.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="891" Name="wall_door_frame_3" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="6.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="898" Name="wall_door_way_arched_7" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -19.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="899" Name="wall_door_frame_4" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -18.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="901" Name="wall_door_way_arched_8" Rotation="0 5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -18.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="903" Name="wall_door_frame_5" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="905" Name="wall_door_way_arched_9" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -23.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="906" Name="wall_door_way_arched_10" Rotation="0 5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -22.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="916" Name="wall_default_25" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="0.5 0 -25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="917" Name="wall_default_26" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-3.5 0 -25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="918" Name="wall_default_27" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -27" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="929" Name="wall_default_28" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="0.75 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="930" Name="wall_default_29" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-3.75 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="931" Name="wall_default_30" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -14.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="954" Name="wall_default_31" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="10.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="958" Name="wall_default_32" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="10.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="962" Name="wall_default_33" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="14.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="964" Name="wall_default_34" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="14.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="971" Name="wall_default_36" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="18.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="972" Name="wall_default_37" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="22.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="973" Name="wall_default_38" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="18.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1008" Name="wall_default_39" Rotation="2.53065 -1.5708 -2.53065" Scale="1 1 1" Tag="" WorldPos="24.5 0 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1009" Name="wall_default_40" Rotation="3.14159 1.02838e-005 3.14159" Scale="1 1 1" Tag="" WorldPos="18.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1010" Name="wall_default_41" Rotation="3.14159 1.02838e-005 3.14159" Scale="1 1 1" Tag="" WorldPos="26.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="1011" Name="wall_door_way_arched_11" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="22.5 0 -23.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="1012" Name="wall_door_way_arched_12" Rotation="0 -6.91414e-006 0" Scale="1 1 1" Tag="" WorldPos="22.5 0 -22.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="1013" Name="wall_door_frame_6" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="22.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1015" Name="wall_default_42" Rotation="-3.1346 -1.5708 3.1346" Scale="1 1 1" Tag="" WorldPos="28.5 0 -25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1016" Name="wall_default_43" Rotation="-3.1346 -1.5708 3.1346" Scale="1 1 1" Tag="" WorldPos="28.5 0 -33" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1017" Name="wall_default_44" Rotation="-3.1346 -1.5708 3.1346" Scale="1 1 1" Tag="" WorldPos="28.5 0 -29" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="1019" Name="wall_door_way_arched_13" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="22.5 0 -35.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="1020" Name="wall_door_frame_7" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="22.5 0 -35" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="1022" Name="wall_door_way_arched_14" Rotation="0 -6.91414e-006 0" Scale="1 1 1" Tag="" WorldPos="22.5 0 -34.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1024" Name="wall_default_47" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="18.5 0 -35" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1025" Name="wall_default_48" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="26.5 0 -35" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1029" Name="wall_default_49" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="16.5 0 -33" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1030" Name="wall_default_50" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="16.5 0 -29" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1031" Name="wall_default_51" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="16.5 0 -25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1096" Name="wall_default_35" Rotation="0 -5.84126e-006 0" Scale="1 1 1" Tag="" WorldPos="-5.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1097" Name="wall_default_52" Rotation="3.14159 1.39873e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-5.5 0 -19" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1350" Name="wall_default_short_3" Rotation="-3.14159 4.52995e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="19.5 0 -35" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1351" Name="wall_default_short_4" Rotation="-3.14159 4.52995e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="25.5 0 -35" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1352" Name="wall_default_short_5" Rotation="-3.08398 -1.5708 3.08398" Scale="1 1 1" Tag="" WorldPos="26.5 0 -36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1353" Name="wall_default_short_6" Rotation="-3.08398 -1.5708 3.08398" Scale="1 1 1" Tag="" WorldPos="26.5 0 -42" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1354" Name="wall_default_45" Rotation="-3.1346 -1.5708 3.1346" Scale="1 1 1" Tag="" WorldPos="26.5 0 -39" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1358" Name="wall_default_46" Rotation="3.13244 1.5708 3.13244" Scale="1 1 1" Tag="" WorldPos="18.5 0 -39" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1361" Name="wall_default_short_7" Rotation="-3.12323 1.5708 -3.12323" Scale="1 1 1" Tag="" WorldPos="18.5 0 -42" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="1362" Name="wall_default_short_8" Rotation="-3.12323 1.5708 -3.12323" Scale="1 1 1" Tag="" WorldPos="18.5 0 -36" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1363" Name="wall_default_53" Rotation="0 2.14577e-006 -2.38419e-007" Scale="1 1 1" Tag="" WorldPos="24.5 0 -43" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="1364" Name="wall_default_54" Rotation="0 2.14577e-006 -2.38419e-007" Scale="1 1 1" Tag="" WorldPos="20.5 0 -43" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="1413" Name="wall_default_decayed03_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-9.5 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="1414" Name="wall_door_way_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-7.25 0 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="1415" Name="wall_door_way_2" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-7.75 0 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="8" Group="0" ID="1416" Name="wall_door_frame_8" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-7.5 0 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1438" Name="wall_corner_concave_round_1" Rotation="-0.00966048 1.5708 -0.00966048" Scale="1 1 1" Tag="" WorldPos="-13.5 0 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1440" Name="wall_welder_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-11.5 0 -23.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1441" Name="wall_welder_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-8 0 -23" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="11" Group="0" ID="1444" Name="wall_corner_convex_round_1" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-9.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1445" Name="wall_welder_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-8 0 -19.5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="1448" Name="wall_default_decayed03_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1449" Name="wall_welder_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -19.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="10" Group="0" ID="1450" Name="wall_window_blue_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-11.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="1458" Name="wall_door_way_3" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="1459" Name="wall_door_way_4" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1460" Name="wall_welder_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -15.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="8" Group="0" ID="1461" Name="wall_door_frame_9" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1473" Name="ceiling_default_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-9.5 4.25 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1474" Name="ceiling_default_2" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -21" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1475" Name="ceiling_default_3" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1476" Name="ceiling_default_4" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-9.5 4.25 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1480" Name="wall_welder_6" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -11.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1499" Name="wall_welder_7" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-11.5 0 -15.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="14" Group="0" ID="1500" Name="ceiling_corner_concave_round_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-17.5 4 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="14" Group="0" ID="1501" Name="ceiling_corner_concave_round_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-21.5 4 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1503" Name="wall_welder_8" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -17.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1507" Name="wall_welder_9" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -9.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="14" Group="0" ID="1526" Name="ceiling_corner_concave_round_3" Rotation="3.14159 4.44253e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 4 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="14" Group="0" ID="1527" Name="ceiling_corner_concave_round_4" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-17.5 4 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="16" Group="0" ID="1528" Name="ceiling_concave_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-23.5 4 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="16" Group="0" ID="1530" Name="ceiling_concave_2" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-15.5 4 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1531" Name="wall_default02_1" Rotation="1.5708 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.5 6 -11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1532" Name="wall_default02_2" Rotation="1.5708 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.5 6 -15" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1534" Name="wall_corner_concave_round_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-21.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1535" Name="wall_corner_concave_round_3" Rotation="0 2.26498e-006 0" Scale="1 1 1" Tag="" WorldPos="-17.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1536" Name="wall_welder_14" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-19.5 0 -19.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1537" Name="wall_corner_concave_round_4" Rotation="-3.14159 -2.32458e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1538" Name="wall_corner_concave_round_5" Rotation="-0.256243 -1.5708 0.256243" Scale="1 1 1" Tag="" WorldPos="-17.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="5" Group="0" ID="1539" Name="wall_default_decayed01_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-23.5 0 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1547" Name="wall_welder_10" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-23.5 0 -11.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1548" Name="wall_welder_11" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-23.5 0 -15.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="4" Group="0" ID="1592" Name="wall_default_broken_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="4.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="17" Group="0" ID="1596" Name="pillar_wood_tall_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-19.5 0 -9.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="17" Group="0" ID="1597" Name="pillar_wood_tall_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-19.5 0 -17" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1602" Name="ceiling_default_5" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -13" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1603" Name="ceiling_default_6" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="11" Group="0" ID="1607" Name="wall_corner_convex_round_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-17.5 0 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1608" Name="wall_corner_concave_round_6" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-13.5 0 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="5" Group="0" ID="1609" Name="wall_default_decayed01_2" Rotation="-3.13664 -1.5708 3.13664" Scale="1 1 1" Tag="" WorldPos="-11.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1610" Name="wall_welder_12" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-11.75 0 -7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="13" Group="0" ID="1612" Name="wall_corner_concave_round_7" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-21.5 0 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="11" Group="0" ID="1613" Name="wall_corner_convex_round_3" Rotation="3.14159 -1.5708 -3.14159" Scale="1 1 1" Tag="" WorldPos="-17.5 0 3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="1614" Name="wall_default_decayed03_3" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-11.5 0 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1615" Name="wall_welder_13" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-11.75 0 -3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1616" Name="wall_welder_15" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-19.75 0 -3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1617" Name="wall_welder_16" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-15.75 0 1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="1622" Name="wall_default_decayed03_4" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1623" Name="wall_welder_17" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -7.25" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1626" Name="ceiling_default_7" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1627" Name="ceiling_default_8" Rotation="1.55355 1.5708 1.55355" Scale="1 1 1" Tag="" WorldPos="-13.5 4.25 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1628" Name="ceiling_default_9" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.5 4.25 -5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1629" Name="ceiling_default_10" Rotation="1.55355 1.5708 1.55355" Scale="1 1 1" Tag="" WorldPos="-17.5 4.25 -1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="9" Group="0" ID="1630" Name="ceiling_default_11" Rotation="-3.14159 2.26498e-006 3.14159" Scale="1 1 1.5" Tag="" WorldPos="-21.5 4.25 0" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="12" Group="0" ID="1634" Name="wall_welder_18" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.75 0 1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1640" Name="wall_default02_3" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-19.5 0 7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1641" Name="wall_default02_4" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.5 0 7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1642" Name="wall_default02_5" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-19.5 0 11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1643" Name="wall_default02_6" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.5 0 11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="23" Group="0" ID="1644" Name="stairs_wood_1" Rotation="3.14159 2.26498e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 0 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1645" Name="wall_default02_7" Rotation="-3.14159 2.05834e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 -2 9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="24" Group="0" ID="1646" Name="stairs_welder_wood_1" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.25 0 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="24" Group="0" ID="1647" Name="stairs_welder_wood_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-19.75 0 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="24" Group="0" ID="1650" Name="stairs_welder_wood_3" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-20 2 9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="24" Group="0" ID="1651" Name="stairs_welder_wood_4" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23 2 9" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1654" Name="wall_default02_8" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-19.5 3.75 7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1655" Name="wall_default02_9" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-19.5 3.75 11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1656" Name="wall_default02_10" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.5 3.75 11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1657" Name="wall_default02_11" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.5 3.75 7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="22" Group="0" ID="1658" Name="wall_sloping_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-21.5 4 3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="1659" Name="wall_default_decayed03_5" Rotation="0 1.5708 2.38419e-007" Scale="1 1 1" Tag="" WorldPos="-23.5 0 3" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="21" Group="0" ID="1660" Name="wall_sloping_side_right_1" Rotation="3.14159 -4.44253e-006 -4.52995e-006" Scale="1 1 1" Tag="" WorldPos="-19.5 9.25 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="20" Group="0" ID="1661" Name="wall_sloping_side_left_1" Rotation="3.14159 0 0" Scale="1 1 1" Tag="" WorldPos="-23.5 9.25 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="19" Group="0" ID="1662" Name="wall_default_extension_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-19.49 4 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="18" Group="0" ID="1663" Name="pillar_wood_short_1" Rotation="0 0.785398 0" Scale="1 1 1" Tag="" WorldPos="-19.25 0 1" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="19" Group="0" ID="1664" Name="wall_default_extension_2" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-23.51 4 5" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1665" Name="wall_default02_12" Rotation="1.57079 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-23.5 7.75 7" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="15" Group="0" ID="1666" Name="wall_default02_13" Rotation="1.57079 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-23.5 7.75 11" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="26" Group="0" ID="1684" Name="wall_door_way_5" Rotation="3.14159 4.44253e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 2 11.75" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="25" Group="0" ID="1685" Name="wall_door_frame_10" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-21.5 2 12" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="22" Group="0" ID="1686" Name="wall_sloping_2" Rotation="3.14159 4.44253e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-21.5 5.75 11.75" />
            </StaticObjects>
            <Primitives>
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="610" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="2.5 0 -3" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="621" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_1" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="10.5 4 -3" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="664" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_2" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 0 -7" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="668" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_3" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 4 -7" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="670" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_4" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 4 -11" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="671" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_5" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 0 -11" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="682" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_6" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 4 -15" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="686" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_7" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 0 -15" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="687" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_8" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 4 -19" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="691" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_9" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 0 -19" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="694" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_10" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 0 -15" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="705" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_11" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="16.5 4 -15" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="872" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_12" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="874" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_13" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="878" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_14" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="4.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="879" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_15" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="0.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="894" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_16" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="0.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="896" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_17" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-3.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="907" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_19" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-3.5 0 -27" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="915" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_20" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-3.5 0 -19" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="938" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_18" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="0.5 4 -19" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="939" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_21" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="0.5 4 -27" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="955" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_22" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="963" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_25" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="12.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="969" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_28" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="20.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="974" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_29" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="16.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 12" Corner2UV="0 0" Corner3UV="12 0" Corner4UV="12 12" EndCorner="12 0 12" Group="0" ID="975" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_30" Rotation="0 1.5708 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="16.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 12" Corner2UV="0 0" Corner3UV="12 0" Corner4UV="12 12" EndCorner="12 0 12" Group="0" ID="1090" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_31" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="28.5 4 -35" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1095" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_32" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-7.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1103" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_33" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-3.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="1348" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase_lab_wall.mat" Name="Plane_36" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="18.5 0 -43" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="1401" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_37" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="26.5 4 -43" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1428" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_23" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="20.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1429" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_24" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="16.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1430" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_26" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="12.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1431" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/floor/cobbled_stone.mat" Name="Plane_27" Rotation="0 0 3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="24.5 4 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="1439" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_39" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-15.5 0 -23" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1451" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_40" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-15.5 0 -15" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 12" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 12" EndCorner="8 0 12" Group="0" ID="1465" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_43" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-23.5 0 -19" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1523" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_41" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-23.5 0 -3" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="8 0" Corner4UV="8 8" EndCorner="8 0 8" Group="0" ID="1618" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_44" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-19.5 0 -7" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1619" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_42" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-15.5 0 -11" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1620" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_45" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-19.5 0 1" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1621" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_46" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-23.5 0 1" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 8" EndCorner="4 0 8" Group="0" ID="1637" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/cellarbase/floor/cellarbase_floor.mat" Name="Plane_47" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-23.5 0 5" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="4 0" Corner4UV="4 4" EndCorner="4 0 4" Group="0" ID="1649" Material="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/static_objects/castlebase/floor/castlebase_tiledfloor02.mat" Name="Plane_48" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-23.5 2 9" />
            </Primitives>
            <Decals>
                <Decal Active="true" Color="0 1 1 0.66" CurrentSubDiv="0" Group="0" ID="771" MaterialIndex="0" MaxTriangles="1" Name="blood_pool01_1" Offset="0.0081222" OnEntity="true" OnPrimitive="true" OnStatic="true" Rotation="0 0.128235 0" Scale="1 1 1" SubDiv="1 1" Tag="" WorldPos="9.75 1.25 -9.25">
                    <DecalMesh NumInds="57" NumVerts="35">
                        <Positions Array="10.022 0.979 -9.794 1 10.215 0.983 -9.596 1 10.214 1.008 -9.567 1 9.992 1.008 -9.788 1 10.215 0.983 -9.596 1 10.022 0.979 -9.794 1 10.026 0.975 -9.794 1 10.214 0.975 -9.606 1 9.286 0.982 -8.901 1 9.484 0.985 -8.707 1 9.474 0.976 -8.706 1 9.286 0.976 -8.894 1 9.283 1.007 -8.935 1 9.505 1.008 -8.714 1 9.484 0.985 -8.707 1 9.286 0.982 -8.901 1 9.597 0.999 -9.739 1 9.225 0.985 -9.384 1 9.223 0.976 -9.392 1 9.568 0.975 -9.737 1 9.225 0.985 -9.384 1 9.597 0.999 -9.739 1 9.608 1.008 -9.738 1 9.229 1.008 -9.359 1 9.888 1.008 -9.775 1 10.229 1.008 -8.808 1 9.505 1.008 -8.714 1 9.283 1.007 -8.935 1 9.229 1.008 -9.359 1 9.608 1.008 -9.738 1 10.31 1.008 -8.818 1 10.229 1.008 -8.808 1 9.888 1.008 -9.775 1 9.992 1.008 -9.788 1 10.214 1.008 -9.567 1 " />
                        <Normals Array="0.665 0.411 -0.624 0.658 0.484 -0.577 0.02 0.938 -0.345 -0.065 0.927 -0.369 0.658 0.484 -0.577 0.665 0.411 -0.624 0.666 0.335 -0.666 0.666 0.335 -0.666 -0.554 0.544 0.63 -0.488 0.615 0.62 -0.653 0.384 0.653 -0.645 0.409 0.645 -0.38 0.923 0.066 -0.325 0.937 0.128 -0.488 0.615 0.62 -0.554 0.544 0.63 -0.29 0.826 -0.484 -0.528 0.601 -0.599 -0.651 0.39 -0.651 -0.676 0.295 -0.676 -0.528 0.601 -0.599 -0.29 0.826 -0.484 -0.22 0.934 -0.283 -0.37 0.924 -0.093 -0.121 0.937 -0.327 -0.073 0.997 0.013 -0.325 0.937 0.128 -0.38 0.923 0.066 -0.37 0.924 -0.093 -0.22 0.934 -0.283 -0.029 0.999 -0.022 -0.073 0.997 0.013 -0.121 0.937 -0.327 -0.065 0.927 -0.369 0.02 0.938 -0.345 " />
                        <Tangents Array="0.557 -0.829 0.047 1 0.594 -0.804 0.003 1 0.949 -0.126 -0.289 1 0.969 -0.03 -0.246 1 0.594 -0.804 0.003 1 0.557 -0.829 0.047 1 0.508 -0.858 0.076 1 0.536 -0.836 0.115 1 0.676 0.736 -0.04 1 0.709 0.693 -0.13 1 0.557 0.827 0.071 1 0.577 0.814 0.062 1 0.91 0.386 -0.151 1 0.923 0.344 -0.172 1 0.709 0.693 -0.13 1 0.676 0.736 -0.04 1 0.916 0.386 0.109 1 0.786 0.613 -0.078 1 0.655 0.722 -0.223 1 0.596 0.757 -0.266 1 0.786 0.613 -0.078 1 0.916 0.386 0.109 1 0.974 0.228 -0.003 1 0.924 0.356 -0.142 1 0.985 0.073 -0.155 1 0.989 0.074 -0.128 1 0.923 0.344 -0.172 1 0.91 0.386 -0.151 1 0.924 0.356 -0.142 1 0.974 0.228 -0.003 1 0.992 0.026 -0.124 1 0.989 0.074 -0.128 1 0.985 0.073 -0.155 1 0.969 -0.03 -0.246 1 0.949 -0.126 -0.289 1 " />
                        <TexCoords Array="0.84 1 0 1 0.784 0 1 0.755 0 0.809 1 0 1 0.784 0 0.84 1 0 0.843 1 0 1 0.793 0 0 0.213 0 0.166 0 0 0.157 0 0 0 0.207 0 0 0.248 0 0.188 0 0 0.166 0 0 0 0.213 0 0.411 1 0 0 0.7 0 0 0.708 0 0.382 1 0 0 0.7 0 0.411 1 0 0.422 1 0 0 0.675 0 0.704 1 0 0.919 0 0 0.188 0 0 0 0.248 0 0 0.675 0 0.422 1 0 1 0 0 0.919 0 0 0.704 1 0 0.809 1 0 1 0.755 0 " />
                        <Indices Array="0 1 2 0 2 3 4 5 6 4 6 7 8 9 10 8 10 11 12 13 14 12 14 15 16 17 18 16 18 19 20 21 22 20 22 23 24 25 26 24 26 27 24 27 28 24 28 29 30 31 32 30 32 33 30 33 34" />
                    </DecalMesh>
                </Decal>
                <Decal Active="true" Color="1 1 1 1" CurrentSubDiv="0" Group="0" ID="951" MaterialIndex="0" MaxTriangles="-1" Name="blood_pool01_2" Offset="0.00955718" OnEntity="true" OnPrimitive="true" OnStatic="true" Rotation="3.14159 -0.785398 3.14159" Scale="2 2 2" SubDiv="1 1" Tag="" WorldPos="-1.5 0 -16.75">
                    <DecalMesh NumInds="12" NumVerts="8">
                        <Positions Array="-1.5 0.01 -18.164 1 -0.918 0.01 -17.582 1 -2.332 0.01 -16.168 1 -2.914 0.01 -16.75 1 -1.5 0.01 -15.336 1 -2.332 0.01 -16.168 1 -0.918 0.01 -17.582 1 -0.086 0.01 -16.75 1 " />
                        <Normals Array="0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 " />
                        <Tangents Array="-0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 -0.707 0 0.707 1 " />
                        <TexCoords Array="0 0 0 0 0.412 0 1 0.412 0 1 0 0 1 1 0 1 0.412 0 0 0.412 0 0 1 0 " />
                        <Indices Array="0 1 2 0 2 3 4 5 6 4 6 7" />
                    </DecalMesh>
                </Decal>
                <Decal Active="true" Color="0.466 0.397 0.224 1" CurrentSubDiv="2" Group="0" ID="1554" MaterialIndex="1" MaxTriangles="-1" Name="scratches_1" Offset="0.00612552" OnEntity="true" OnPrimitive="true" OnStatic="true" Rotation="0 1.5708 0" Scale="1 1 1" SubDiv="2 2" Tag="" WorldPos="-22.3487 1 -12.7982">
                    <DecalMesh NumInds="114" NumVerts="94">
                        <Positions Array="-22.524 0.554 -12.347 1 -22.526 0.556 -12.298 1 -22.534 0.549 -12.298 1 -22.534 0.546 -12.347 1 -22.524 0.558 -12.298 1 -22.526 0.556 -12.298 1 -22.524 0.554 -12.347 1 -22.48 0.559 -12.299 1 -22.512 0.559 -12.299 1 -22.52 0.555 -12.347 1 -22.48 0.555 -12.347 1 -22.52 0.559 -12.299 1 -22.52 0.555 -12.347 1 -22.512 0.559 -12.299 1 -22.466 0.549 -12.298 1 -22.474 0.556 -12.298 1 -22.476 0.554 -12.347 1 -22.466 0.546 -12.347 1 -22.476 0.558 -12.298 1 -22.476 0.554 -12.347 1 -22.474 0.556 -12.298 1 -22.524 0.554 -12.347 1 -22.534 0.546 -12.673 1 -22.524 0.554 -12.673 1 -22.534 0.546 -12.347 1 -22.534 0.546 -12.673 1 -22.524 0.554 -12.347 1 -22.48 0.555 -12.347 1 -22.52 0.555 -12.673 1 -22.48 0.555 -12.673 1 -22.52 0.555 -12.347 1 -22.52 0.555 -12.673 1 -22.48 0.555 -12.347 1 -22.466 0.546 -12.347 1 -22.476 0.554 -12.673 1 -22.466 0.546 -12.673 1 -22.476 0.554 -12.347 1 -22.476 0.554 -12.673 1 -22.466 0.546 -12.347 1 -22.524 0.554 -12.673 1 -22.534 0.564 -13 1 -22.524 0.575 -13 1 -22.534 0.546 -12.673 1 -22.534 0.564 -13 1 -22.524 0.554 -12.673 1 -22.48 0.555 -12.673 1 -22.52 0.577 -13 1 -22.48 0.577 -13 1 -22.52 0.555 -12.673 1 -22.52 0.577 -13 1 -22.48 0.555 -12.673 1 -22.466 0.564 -13 1 -22.476 0.554 -12.673 1 -22.476 0.575 -13 1 -22.466 0.546 -12.673 1 -22.476 0.554 -12.673 1 -22.466 0.564 -13 1 -22.525 0.555 -13.298 1 -22.534 0.564 -13 1 -22.534 0.548 -13.298 1 -22.524 0.556 -13.298 1 -22.524 0.575 -13 1 -22.534 0.564 -13 1 -22.525 0.555 -13.298 1 -22.48 0.557 -13.298 1 -22.48 0.577 -13 1 -22.516 0.557 -13.298 1 -22.52 0.577 -13 1 -22.52 0.557 -13.298 1 -22.516 0.557 -13.298 1 -22.48 0.577 -13 1 -22.466 0.548 -13.298 1 -22.466 0.564 -13 1 -22.475 0.555 -13.298 1 -22.476 0.575 -13 1 -22.476 0.556 -13.298 1 -22.475 0.555 -13.298 1 -22.466 0.564 -13 1 -22.849 1.006 -12.298 1 -22.849 1.006 -13.298 1 -22.655 1.006 -13.298 1 -22.135 1.006 -12.298 1 -21.958 1.006 -13.298 1 -21.958 1.006 -12.298 1 -22.135 1.006 -12.298 1 -22.655 1.006 -13.298 1 -21.946 0.996 -13.298 1 -21.946 0.996 -12.298 1 -21.947 0.997 -12.298 1 -21.951 1.001 -13.298 1 -21.954 1.004 -12.298 1 -21.954 1.004 -13.298 1 -21.951 1.001 -13.298 1 -21.947 0.997 -12.298 1 " />
                        <Normals Array="-0.623 0.781 -0.03 -0.629 0.776 -0.036 -0.629 0.776 -0.036 -0.623 0.781 -0.03 -0.629 0.776 -0.036 -0.629 0.776 -0.036 -0.623 0.781 -0.03 0 0.999 -0.051 0 0.999 -0.051 0 0.999 -0.043 0 0.999 -0.043 0 0.999 -0.051 0 0.999 -0.043 0 0.999 -0.051 0.629 0.776 -0.036 0.629 0.776 -0.036 0.623 0.781 -0.03 0.623 0.781 -0.03 0.629 0.776 -0.036 0.623 0.781 -0.03 0.629 0.776 -0.036 -0.623 0.781 -0.03 -0.623 0.782 0.023 -0.623 0.782 0.023 -0.623 0.781 -0.03 -0.623 0.782 0.023 -0.623 0.781 -0.03 0 0.999 -0.043 0 0.999 0.033 0 0.999 0.033 0 0.999 -0.043 0 0.999 0.033 0 0.999 -0.043 0.623 0.781 -0.03 0.623 0.782 0.023 0.623 0.782 0.023 0.623 0.781 -0.03 0.623 0.782 0.023 0.623 0.781 -0.03 -0.623 0.782 0.023 -0.655 0.756 0 -0.655 0.756 0 -0.623 0.782 0.023 -0.655 0.756 0 -0.623 0.782 0.023 0 0.999 0.033 0 1 0 0 1 0 0 0.999 0.033 0 1 0 0 0.999 0.033 0.655 0.756 0 0.623 0.782 0.023 0.655 0.756 0 0.623 0.782 0.023 0.623 0.782 0.023 0.655 0.756 0 -0.626 0.779 -0.021 -0.655 0.756 0 -0.626 0.779 -0.021 -0.626 0.779 -0.021 -0.655 0.756 0 -0.655 0.756 0 -0.626 0.779 -0.021 0 1 -0.03 0 1 0 0 1 -0.03 0 1 0 0 1 -0.03 0 1 -0.03 0 1 0 0.626 0.779 -0.021 0.655 0.756 0 0.626 0.779 -0.021 0.655 0.756 0 0.626 0.779 -0.021 0.626 0.779 -0.021 0.655 0.756 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 0.707 0.707 0 " />
                        <Tangents Array="-0.004 -0.042 -0.999 1 -0.016 -0.059 -0.998 1 -0.014 -0.057 -0.998 1 0.001 -0.038 -0.999 1 -0.019 -0.062 -0.998 1 -0.016 -0.059 -0.998 1 -0.01 -0.046 -0.999 1 0 -0.051 -0.999 1 0 -0.051 -0.999 1 0 -0.043 -0.999 1 0 -0.043 -0.999 1 0 -0.051 -0.999 1 0 -0.043 -0.999 1 0 -0.051 -0.999 1 0.014 -0.057 -0.998 1 0.016 -0.059 -0.998 1 0.01 -0.046 -0.999 1 -0.007 -0.033 -0.999 1 0.019 -0.062 -0.998 1 0.014 -0.049 -0.999 1 0.016 -0.059 -0.998 1 -0.011 -0.047 -0.999 1 -0.005 0.026 -1 1 0.005 0.034 -0.999 1 0.001 -0.038 -0.999 1 -0.009 0.023 -1 1 -0.011 -0.047 -0.999 1 0 -0.043 -0.999 1 0 0.033 -0.999 1 0 0.033 -0.999 1 0 -0.043 -0.999 1 0 0.033 -0.999 1 0 -0.043 -0.999 1 -0.004 -0.035 -0.999 1 0 0.03 -1 1 0.001 0.029 -1 1 0.014 -0.049 -0.999 1 0.004 0.026 -1 1 -0.004 -0.035 -0.999 1 0.004 0.033 -0.999 1 -0.007 -0.006 -1 1 0 0 -1 1 -0.009 0.023 -1 1 0.006 0.005 -1 1 0.004 0.033 -0.999 1 0 0.033 -0.999 1 0 0 -1 1 0 0 -1 1 0 0.033 -0.999 1 0 0 -1 1 0 0.033 -0.999 1 0 0 -1 1 0.006 0.025 -1 1 0.011 -0.009 -1 1 0.001 0.029 -1 1 0.006 0.025 -1 1 -0.01 0.009 -1 1 -0.017 -0.041 -0.999 1 0.01 0.009 -1 1 -0.015 -0.039 -0.999 1 -0.019 -0.042 -0.999 1 0 0 -1 1 0.01 0.009 -1 1 -0.017 -0.041 -0.999 1 0 -0.03 -1 1 0 0 -1 1 0 -0.03 -1 1 0 0 -1 1 0 -0.03 -1 1 0 -0.03 -1 1 0 0 -1 1 0.015 -0.039 -0.999 1 -0.013 0.012 -1 1 0.017 -0.041 -0.999 1 0.011 -0.009 -1 1 0.019 -0.042 -0.999 1 0.017 -0.041 -0.999 1 -0.013 0.012 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 0 0 -1 1 " />
                        <TexCoords Array="0.024 0.337 0 0 0.339 0 0 0.343 0 0.024 0.343 0 0 0.337 0 0 0.339 0 0.024 0.337 0 0 0.316 0 0 0.332 0 0.024 0.336 0 0.024 0.316 0 0 0.336 0 0.024 0.336 0 0 0.332 0 0 0.309 0 0 0.313 0 0.024 0.314 0 0.024 0.309 0 0 0.314 0 0.024 0.314 0 0 0.313 0 0.024 0.337 0 0.188 0.343 0 0.188 0.337 0 0.024 0.343 0 0.188 0.343 0 0.024 0.337 0 0.024 0.316 0 0.187 0.336 0 0.187 0.316 0 0.024 0.336 0 0.187 0.336 0 0.024 0.316 0 0.024 0.309 0 0.188 0.314 0 0.188 0.309 0 0.024 0.314 0 0.188 0.314 0 0.024 0.309 0 0.188 0.337 0 0.351 0.343 0 0.351 0.338 0 0.188 0.343 0 0.351 0.343 0 0.188 0.337 0 0.187 0.316 0 0.351 0.336 0 0.351 0.316 0 0.187 0.336 0 0.351 0.336 0 0.187 0.316 0 0.351 0.308 0 0.188 0.314 0 0.351 0.314 0 0.188 0.309 0 0.188 0.314 0 0.351 0.308 0 0.5 0.338 0 0.351 0.343 0 0.5 0.343 0 0.5 0.337 0 0.351 0.338 0 0.351 0.343 0 0.5 0.338 0 0.5 0.316 0 0.351 0.316 0 0.5 0.334 0 0.351 0.336 0 0.5 0.336 0 0.5 0.334 0 0.351 0.316 0 0.5 0.309 0 0.351 0.308 0 0.5 0.313 0 0.351 0.314 0 0.5 0.314 0 0.5 0.313 0 0.351 0.308 0 0 0.5 0 0.5 0.5 0 0.5 0.403 0 0 0.143 0 0.5 0.055 0 0 0.055 0 0 0.143 0 0.5 0.403 0 0.5 0.048 0 0 0.048 0 0 0.049 0 0.5 0.051 0 0 0.053 0 0.5 0.053 0 0.5 0.051 0 0 0.049 0 " />
                        <Indices Array="0 1 2 0 2 3 4 5 6 7 8 9 7 9 10 11 12 13 14 15 16 14 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 60 62 63 64 65 66 67 68 69 67 69 70 71 72 73 74 75 76 74 76 77 78 79 80 78 80 81 82 83 84 82 84 85 86 87 88 86 88 89 90 91 92 90 92 93" />
                    </DecalMesh>
                </Decal>
            </Decals>
            <Entities>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="180" Mesh="" Name="PlayerStartArea_1" Rotation="3.14159 -0.785406 3.14159" Scale="1 1 1" Tag="" WorldPos="8.75 0.5 2.5">
                    <UserVariables />
                </Area>
                <Entity Active="true" FileIndex="6" Group="0" ID="626" Name="hanging_lantern_ceiling_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 1">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="5" Group="0" ID="627" Name="bed_simple_movable_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="8.75 0 2.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="4" Group="0" ID="628" Name="cabinet_simple_1" Rotation="3.14159 0.785397 3.14159" Scale="1 1 1" Tag="" WorldPos="4.25 0 3.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="3" Group="0" ID="629" Name="chest_of_drawers_simple_1" Rotation="3.14159 -2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="7.25 0 3.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="2" Group="0" ID="630" Name="layout_board_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="4.25 0 -1.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="1" Group="0" ID="631" Name="stove_front02_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="10.25 0 -0.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="0" Group="0" ID="632" Name="bonfire_1" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="9.54387 0.111261 -0.792702">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="7" Group="0" ID="633" Name="candlestick02_1" Rotation="-2.03444 -1.5708 2.03444" Scale="1 1 1" Tag="" WorldPos="7.28674 1.40296 3.61272">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="8" Group="0" ID="634" Name="bread_rotten_1" Rotation="2.53518e-006 6.42716e-012 -2.53519e-006" Scale="1 1 1" Tag="" WorldPos="7.50494 0.994599 3.91809">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="8" Group="0" ID="635" Name="bread_rotten_2" Rotation="5.07036e-006 -1.0472 -6.92625e-006" Scale="1 1 1" Tag="" WorldPos="7.06749 0.9946 3.75505">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="8" Group="0" ID="636" Name="bread_rotten_3" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.37673 0.9946 3.57974">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="637" Name="rotten_apple_1" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.48038 0.636121 3.60237">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="638" Name="rotten_apple_2" Rotation="5.07036e-006 1.0472 1.85588e-006" Scale="1 1 1" Tag="" WorldPos="6.98506 0.636122 3.92135">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="639" Name="rotten_apple_3" Rotation="2.53518e-006 6.42716e-012 -2.53519e-006" Scale="1 1 1" Tag="" WorldPos="7.27583 0.636122 3.7827">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="643" Name="rotten_apple_4" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.40819 0.636121 3.88097">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="644" Name="rotten_apple_5" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.39693 0.636121 3.72734">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="645" Name="rotten_apple_6" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.31908 0.636121 3.58873">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="646" Name="rotten_apple_7" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.02812 0.636121 3.58873">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="647" Name="rotten_apple_8" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.18942 0.636121 3.60237">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="648" Name="rotten_apple_9" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.10597 0.636121 3.72734">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="649" Name="rotten_apple_10" Rotation="2.53518e-006 6.42716e-012 -2.53519e-006" Scale="1 1 1" Tag="" WorldPos="6.98487 0.636122 3.7827">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="650" Name="rotten_apple_11" Rotation="2.53518e-006 6.42716e-012 -2.53519e-006" Scale="1 1 1" Tag="" WorldPos="7.27583 0.636122 3.96506">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="651" Name="rotten_apple_12" Rotation="2.62461e-006 -0.261799 -3.21449e-006" Scale="1 1 1" Tag="" WorldPos="7.10597 0.636121 3.9097">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="680" Name="prison_1" Rotation="-3.14159 -4.47035e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="6.5 0 -3">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="-1" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="681" Name="hanging_lantern_ceiling_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 -9">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="683" Name="hanging_lantern_ceiling_6" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 -13">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="688" Name="hanging_lantern_ceiling_7" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 -17">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="692" Name="hanging_lantern_ceiling_8" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 -4.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="714" Name="prison_2" Rotation="-0.845127 -1.5708 0.845129" Scale="1 1 1" Tag="" WorldPos="8.5 0 -13">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="-1" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="717" Name="hanging_lantern_ceiling_12" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.5 4 -11">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="13" Group="0" ID="718" Name="work_desk_worn_1" Rotation="3.14159 0.785402 3.14159" Scale="1 1 1" Tag="" WorldPos="10.25 0 -8.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="14" Group="0" ID="719" Name="work_desk_door_worn_1" Rotation="3.14159 0.785403 3.14159" Scale="1 1 1" Tag="" WorldPos="10.25 0 -8.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="18" Group="0" ID="743" Name="chair_wood02_1" Rotation="0 -0.785398 0" Scale="1 1 1" Tag="" WorldPos="11 0 -9.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="19" Group="0" ID="747" Name="treasure_chest_1" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="12.75 0 -8.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="StuckState" Value="None" />
                        <Var Name="InteractionDisablesStuck" Value="false" />
                        <Var Name="OverrideDefaults" Value="false" />
                        <Var Name="MiddleAngleAmount" Value="0" />
                        <Var Name="AutoMoveToAngle" Value="True" />
                        <Var Name="AutoMoveGoal" Value="Middle" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="20" Group="0" ID="769" Name="first" Rotation="2.51493e-006 -0.777316 -2.50642e-006" Scale="1 1 1" Tag="" WorldPos="10.4196 1 -8.94903">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="first" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="772" Name="chemical_jar03_1" Rotation="1.60317 1.06036 -3.11334" Scale="1 1 1" Tag="" WorldPos="10.2657 1.09039 -9.38681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="775" Name="chemical_jar03_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="13.1361 0.163629 -8.05824">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="776" Name="chemical_jar03_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.8063 0.163629 -8.26463">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="777" Name="chemical_jar03_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.6274 0.163629 -8.11836">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="778" Name="chemical_jar03_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.3631 0.163629 -8.28619">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="779" Name="chemical_jar03_6" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.5661 0.163629 -8.39834">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="780" Name="chemical_jar03_7" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.2954 0.163629 -8.51001">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="781" Name="chemical_jar03_8" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="13.0236 0.163629 -8.25361">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="782" Name="chemical_jar03_9" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="13.2418 0.163629 -8.51642">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="783" Name="chemical_jar03_10" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.7764 0.163629 -8.50003">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="784" Name="chemical_jar03_11" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.8918 0.163629 -8.05634">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="786" Name="shelf_no_back_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="14.25 0 -13.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="787" Name="shelf_no_back_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11.25 0 -13.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="788" Name="shelf_no_back_3" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="14.25 0 -11.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="789" Name="shelf_no_back_4" Rotation="0 3.14159 0" Scale="1 1 1" Tag="" WorldPos="11.25 0 -11.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="17" Group="0" ID="791" Name="wood_box03_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="14.2761 2.38419e-007 -11.8217">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="27" Group="0" ID="803" Name="sketch_roll02_1" Rotation="2.29246 0 -1.5708" Scale="0.8 0.8 0.8" Tag="" WorldPos="11.2159 0.727249 -8.47915">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="807" Name="sketch_roll02_2" Rotation="2.27437 0 -1.48568" Scale="0.8 0.8 0.8" Tag="" WorldPos="11.1386 0.795656 -8.53275">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="27" Group="0" ID="808" Name="sketch_roll02_3" Rotation="2.29246 0 -1.5708" Scale="0.8 0.8 0.8" Tag="" WorldPos="11.069 0.727249 -8.58939">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="809" Name="storage_box_wood01_1" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.673 0.862155 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="810" Name="storage_box_wood01_2" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.1522 0.862155 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="811" Name="storage_box_wood01_3" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.5667 0.862155 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="812" Name="storage_box_wood01_4" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="15.0367 0.862155 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="813" Name="storage_box_wood01_large_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="14.7387 -2.38419e-007 -7.77308">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="814" Name="storage_box_wood01_large_2" Rotation="0 -0.523599 0" Scale="1 1 1" Tag="" WorldPos="14.8749 -2.38419e-007 -8.99429">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="28" Group="0" ID="815" Name="storage_box_wood02_moveable_1" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="15.0397 -2.38419e-007 -10.4684">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="816" Name="storage_box_wood01_large_3" Rotation="3.14159 1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="14.8664 0.979543 -9.08759">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="817" Name="storage_box_wood01_large_4" Rotation="0 1.309 0" Scale="1 1 1" Tag="" WorldPos="14.6071 0.979543 -7.84249">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="818" Name="storage_box_wood01_5" Rotation="0 1.309 0" Scale="1 1 1" Tag="" WorldPos="13.9269 -2.38419e-007 -9.30746">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="819" Name="storage_box_wood01_6" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="13.8676 -2.38419e-007 -8.34693">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="16" Group="0" ID="822" Name="note_generic_1" Rotation="0 -0.785399 0" Scale="1 1 1" Tag="" WorldPos="15.8812 0.00674158 -7.73472">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="items" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="15" Group="0" ID="823" Name="vase02_1" Rotation="0 -0.785399 0" Scale="1 1 1" Tag="" WorldPos="15.5044 0 -7.75071">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="potion_health" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="825" Name="storage_box_wood01_7" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="15.0367 1.48975 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="826" Name="storage_box_wood01_8" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.5667 1.48975 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="827" Name="storage_box_wood01_9" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.1522 1.48975 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="828" Name="storage_box_wood01_10" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.673 1.48975 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="846" Name="storage_box_wood01_11" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 1.48975 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="847" Name="storage_box_wood01_12" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 1.48975 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="848" Name="storage_box_wood01_13" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 1.48975 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="849" Name="storage_box_wood01_14" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 1.48975 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="850" Name="storage_box_wood01_15" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 0.862155 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="851" Name="storage_box_wood01_16" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 0.862155 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="852" Name="storage_box_wood01_17" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 0.862155 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="853" Name="storage_box_wood01_18" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 0.862155 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="854" Name="storage_box_wood01_19" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 1.48975 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="855" Name="storage_box_wood01_20" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 1.48975 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="856" Name="storage_box_wood01_21" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 1.48975 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="857" Name="storage_box_wood01_22" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 1.48975 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="858" Name="storage_box_wood01_23" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 0.862155 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="859" Name="storage_box_wood01_24" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 0.862155 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="860" Name="storage_box_wood01_25" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 0.862155 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="861" Name="storage_box_wood01_26" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 0.862155 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="862" Name="storage_box_wood01_27" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.98 1.48975 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="863" Name="storage_box_wood01_28" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.51 1.48975 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="864" Name="storage_box_wood01_29" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.0956 1.48975 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="865" Name="storage_box_wood01_30" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.6163 1.48975 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="866" Name="storage_box_wood01_31" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.98 0.862155 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="867" Name="storage_box_wood01_32" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.51 0.862155 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="868" Name="storage_box_wood01_33" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.0956 0.862155 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="869" Name="storage_box_wood01_34" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.6163 0.862155 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="17" Group="0" ID="870" Name="wood_box03_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="11.1644 2.38419e-007 -13.795">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="892" Name="prison_3" Rotation="3.14159 2.38419e-007 -3.14159" Scale="1 1 1" Tag="" WorldPos="6.5 0 -19">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="true" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="900" Name="prison_4" Rotation="3.14159 2.38419e-007 -3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -18.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="904" Name="prison_5" Rotation="3.14159 3.14159 -3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -23">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="932" Name="torch_static01_nosound_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-1.5 1.75 -27">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="933" Name="hanging_lantern_ceiling_13" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="6.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="934" Name="hanging_lantern_ceiling_14" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="2.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="935" Name="hanging_lantern_ceiling_15" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-1.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="936" Name="torch_static01_nosound_4" Rotation="-3.14159 -4.55976e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 1.75 -14.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="31" Group="0" ID="950" Name="smallkey" Rotation="3.10108 0.784941 -0.279121" Scale="1 1 1" Tag="" WorldPos="10.9795 0.688839 -8.31881">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="smallkey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="32" Group="0" ID="952" Name="chair_metal_1" Rotation="3.14159 2.14577e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -16.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="957" Name="hanging_lantern_ceiling_16" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="10.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="33" Group="0" ID="959" Name="human_skull_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-1.50331 0.515986 -16.2909">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="961" Name="hanging_lantern_ceiling_17" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="14.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="966" Name="hanging_lantern_ceiling_18" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="22.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="976" Name="storage_box_wood01_35" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="15.0367 2.78179 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="977" Name="storage_box_wood01_36" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.673 2.78179 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="978" Name="storage_box_wood01_37" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.1522 2.78179 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="979" Name="storage_box_wood01_38" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.5667 2.78179 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="980" Name="storage_box_wood01_39" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.673 2.15419 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="981" Name="storage_box_wood01_40" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.1522 2.15419 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="982" Name="storage_box_wood01_41" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.5667 2.15419 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="983" Name="storage_box_wood01_42" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="15.0367 2.15419 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="984" Name="storage_box_wood01_43" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.98 2.78179 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="985" Name="storage_box_wood01_44" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.98 2.15419 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="986" Name="storage_box_wood01_45" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.51 2.15419 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="987" Name="storage_box_wood01_46" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.6163 2.15419 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="988" Name="storage_box_wood01_47" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.0956 2.15419 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="989" Name="storage_box_wood01_48" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="13.6163 2.78179 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="990" Name="storage_box_wood01_49" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.0956 2.78179 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="991" Name="storage_box_wood01_50" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.51 2.78179 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="992" Name="storage_box_wood01_51" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 2.15419 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="993" Name="storage_box_wood01_52" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 2.15419 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="994" Name="storage_box_wood01_53" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 2.15419 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="995" Name="storage_box_wood01_54" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 2.15419 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="996" Name="storage_box_wood01_55" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 2.78179 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="997" Name="storage_box_wood01_56" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 2.78179 -11.7142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="998" Name="storage_box_wood01_57" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 2.78179 -11.7266">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="999" Name="storage_box_wood01_58" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 2.78179 -11.7828">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1000" Name="storage_box_wood01_59" Rotation="3.14159 1.0628 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 2.15419 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1001" Name="storage_box_wood01_60" Rotation="0 -0.217688 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 2.15419 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1002" Name="storage_box_wood01_61" Rotation="3.14159 0.0441067 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 2.15419 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1003" Name="storage_box_wood01_62" Rotation="3.14159 -0.217683 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 2.15419 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1004" Name="storage_box_wood01_63" Rotation="3.14159 0.863961 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.4536 2.78179 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1005" Name="storage_box_wood01_64" Rotation="0 -0.416528 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10.9328 2.78179 -13.7557">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1006" Name="storage_box_wood01_65" Rotation="3.14159 -0.154733 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.3473 2.78179 -13.7681">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="26" Group="0" ID="1007" Name="storage_box_wood01_66" Rotation="3.14159 -0.416523 3.14159" Scale="0.5 0.5 0.5" Tag="" WorldPos="11.8173 2.78179 -13.8243">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="1014" Name="prison_6" Rotation="-3.14159 2.02656e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="22.5 0 -23">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="1023" Name="prison_7" Rotation="-3.14159 2.02656e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="22.5 0 -35">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="true" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1034" Name="torch_static01_nosound_2" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="28.5 1.5 -29">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1036" Name="torch_static01_nosound_6" Rotation="0 2.14577e-006 4.76837e-007" Scale="1 1 1" Tag="" WorldPos="18.5 1.5 -35">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1037" Name="torch_static01_nosound_7" Rotation="-3.10523 1.5708 -3.10523" Scale="1 1 1" Tag="" WorldPos="16.5 1.5 -29">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1038" Name="torch_static01_nosound_8" Rotation="3.14159 2.26498e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="18.5 1.5 -23.001">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1039" Name="torch_static01_nosound_9" Rotation="3.14159 2.26498e-006 -3.14159" Scale="1 1 1" Tag="" WorldPos="26.5 1.5 -23">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="1040" Name="torch_static01_nosound_10" Rotation="0 2.14577e-006 4.76837e-007" Scale="1 1 1" Tag="" WorldPos="26.5 1.5 -35">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="36" Group="0" ID="1041" Name="table_wood01_dyn_1" Rotation="0 -3.14159 0" Scale="1 1 1" Tag="" WorldPos="22.5 0 -29">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="30" Group="0" ID="1042" Name="book_open_1" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="22.5481 1 -28.9067">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="20" Group="0" ID="1046" Name="puzzlehelp" Rotation="-1.00478e-007 -7.08595e-008 0.163376" Scale="1 1 1" Tag="" WorldPos="22.3967 1.05124 -28.9045">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="InsanityEvent_1" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="puzzleA" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="7" Group="0" ID="1049" Name="candlestick02_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="22.1295 1 -29.1466">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="37" Group="0" ID="1051" Name="book_pile01_1" Rotation="0 0.523599 0" Scale="1 1 1" Tag="" WorldPos="23.1153 1 -29.2118">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1053" Name="book01_1" Rotation="0 0.523599 0" Scale="1 1 1" Tag="" WorldPos="21.9307 1 -28.7309">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1054" Name="book01_2" Rotation="0.000124236 0.261799 0.000240005" Scale="1 1 1" Tag="" WorldPos="21.9402 1.04 -28.7252">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1055" Name="book01_3" Rotation="3.14142 -0.785398 -3.14116" Scale="1 1 1" Tag="" WorldPos="21.979 1.08001 -28.7253">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1056" Name="book01_4" Rotation="-3.14158 -0.523599 -3.14147" Scale="1 1 1" Tag="" WorldPos="21.9942 1.12001 -28.7092">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1057" Name="book01_5" Rotation="-5.8196e-005 0.261799 2.29379e-005" Scale="1 1 1" Tag="" WorldPos="21.9786 1.16001 -28.6771">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1058" Name="book01_6" Rotation="3.14158 -0.785398 -3.14132" Scale="1 1 1" Tag="" WorldPos="22.012 1.20001 -28.6877">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="1065" Name="hanging_lantern_ceiling_19" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="22.5 4 -25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="1066" Name="hanging_lantern_ceiling_20" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="22.5 4 -33">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1069" Name="shelf_high02_7" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="17.5 0 -33.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1079" Name="shelf_high02_8" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="17.5 0 -31.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1080" Name="shelf_high02_9" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="17.5 0 -24.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1081" Name="shelf_high02_10" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="17.5 0 -26.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1082" Name="shelf_high02_11" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="27.5 0 -24.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1083" Name="shelf_high02_12" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="27.5 0 -26.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1084" Name="shelf_high02_13" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="27.5 0 -33.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="34" Group="0" ID="1085" Name="shelf_high02_14" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="27.5 0 -31.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="1087" Name="chemical_jar03_12" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="12.2805 0.163629 -8.05962">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="1088" Name="chemical_jar03_13" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="13.2379 0.163629 -8.27233">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="1089" Name="chemical_jar03_14" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="13.002 0.163629 -8.48602">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="39" Group="0" ID="1092" Name="chest_small_1" Rotation="0 -0.523599 0" Scale="0.35 0.35 0.35" Tag="" WorldPos="23.0806 1 -28.6893">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="StuckState" Value="None" />
                        <Var Name="InteractionDisablesStuck" Value="false" />
                        <Var Name="OverrideDefaults" Value="false" />
                        <Var Name="MiddleAngleAmount" Value="0" />
                        <Var Name="AutoMoveToAngle" Value="True" />
                        <Var Name="AutoMoveGoal" Value="Middle" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="40" Group="0" ID="1093" Name="potion_sanity_1" Rotation="0.557771 0 -1.57079" Scale="1 1 1" Tag="" WorldPos="22.9834 1.03813 -28.7348">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="1102" Name="hanging_lantern_ceiling_21" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-5.25 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1287" Name="fakekey_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -33.8253">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1288" Name="fakekey_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -33.1798">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1289" Name="fakekey_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -33.0701">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1290" Name="fakekey_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -33.8276">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1291" Name="fakekey_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -30.9186">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1292" Name="fakekey_6" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -31.5664">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1293" Name="fakekey_7" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -31.5641">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1294" Name="fakekey_8" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -30.8089">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1295" Name="fakekey_9" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -26.5202">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1296" Name="fakekey_10" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -27.168">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1297" Name="fakekey_11" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -27.1657">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1298" Name="fakekey_12" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -26.4105">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1299" Name="fakekey_13" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -24.2347">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1300" Name="fakekey_14" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -24.8825">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1301" Name="fakekey_15" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 1.40097 -24.8802">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1302" Name="fakekey_16" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="27.5134 0.950465 -24.125">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1303" Name="fakekey_17" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -24.2347">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1304" Name="fakekey_18" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -24.8825">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1305" Name="fakekey_19" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -24.8802">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1306" Name="fakekey_20" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -24.125">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1331" Name="fakekey_21" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -26.4142">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1332" Name="fakekey_22" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -27.0621">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1333" Name="fakekey_23" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -27.0598">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1334" Name="fakekey_24" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -26.3046">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1335" Name="fakekey_25" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -31.0245">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1336" Name="fakekey_26" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -31.6723">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1337" Name="fakekey_27" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -31.67">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1338" Name="fakekey_28" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -30.9148">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1339" Name="fakekey_29" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -33.2526">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1340" Name="fakekey_30" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -33.9005">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1341" Name="fakekey_31" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 1.40097 -33.8982">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1342" Name="fakekey_32" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="17.431 0.950465 -33.143">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="42" Group="0" ID="1343" Name="rightkey_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="22.6409 1.00523 -28.9957">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="puzzlekey" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="1384" Name="bridge_torch_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="19.5 0 -42">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="1385" Name="bridge_torch_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="25.5 0 -42">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="1387" Name="bridge_torch_4" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="20.75 0 -38.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="35" Group="0" ID="1388" Name="bridge_torch_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="24.25 0 -38.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="1391" Name="stone_altar_shrine_1" Rotation="0 0 0" Scale="1.3 1.3 1.3" Tag="" WorldPos="22.5 0 -40.7078">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="20" Group="0" ID="1394" Name="conscience" Rotation="0 -0.785398 0" Scale="1 1 1" Tag="" WorldPos="22.5159 0.651398 -40.741">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="layers" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="38" Group="0" ID="1396" Name="book01_7" Rotation="2.53517e-006 -0.785398 -2.53517e-006" Scale="1 1 1" Tag="" WorldPos="10.8478 0.251528 -8.11491">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="41" Group="0" ID="1397" Name="fakekey_33" Rotation="0.171519 1.5708 0" Scale="1 1 1" Tag="" WorldPos="22.6828 1.05356 -28.913">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="fakekey" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="Script" Group="0" ID="1400" Mesh="" Name="lightscare" Rotation="0 0 0" Scale="1 3 1" Tag="" WorldPos="22.5 1.5 -35.75">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Entity Active="true" FileIndex="15" Group="0" ID="1402" Name="vase02_2" Rotation="0 -0.261799 0" Scale="1 1 1" Tag="" WorldPos="21.7504 1 -29.1301">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="potion_health" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="5" Group="0" ID="1409" Name="bed_simple_movable_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-1.5 0 -25.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="23" Group="0" ID="1411" Name="pig_corpse_1" Rotation="-1.5708 2.26498e-006 -1.5708" Scale="1 1 1" Tag="" WorldPos="-1.75 0.25 -25.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="1421" Name="hanging_lantern_ceiling_23" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="18.5 4 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="43" Group="0" ID="1432" Name="cellar_wood01_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-7.5 0 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="true" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <SpotLight Active="true" Aspect="1" CastShadows="false" DiffuseColor="0.1 0.2 0.2 1" FOV="0.523599" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_cellarbase_window.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1453" Name="SpotLight_1" NearClipPlane="0.1" Radius="6.5" Rotation="-0.523598 1.5708 0" Scale="1 1 1" ShadowResolution="Medium" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="lights/light_falloff_short_fade.tga" Tag="" WorldPos="-10 3.25 -13" />
                <Entity Active="true" FileIndex="43" Group="0" ID="1463" Name="cellar_wood01_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-15.5 0 -13">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="47" Group="0" ID="1467" Name="wood_box02_1" Rotation="0 1.0472 0" Scale="1 1 1" Tag="" WorldPos="-14.5 0 -21">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="47" Group="0" ID="1468" Name="wood_box02_2" Rotation="3.14159 1.309 3.14159" Scale="1 1 1" Tag="" WorldPos="-14.1175 0 -21.9871">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="48" Group="0" ID="1469" Name="wood_box01_1" Rotation="0 -0.523598 0" Scale="1 1 1" Tag="" WorldPos="-14.4832 0.7 -21.3585">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1470" Name="barrel01_1" Rotation="0 0.785399 0" Scale="1 1 1" Tag="" WorldPos="-14.6599 -2.38419e-007 -19.9696">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="45" Group="0" ID="1477" Name="candle_floor_1" Rotation="0 0.785399 0" Scale="1 1 1" Tag="" WorldPos="-11 0 -19">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/light_falloff_short_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1478" Name="PointLight_1" Radius="4.5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-11 0.25 -19" />
                <Entity Active="false" FileIndex="44" Group="0" ID="1482" Name="servant_grunt_1" Rotation="0 7.85398 0" Scale="1 1 1" Tag="" WorldPos="-9 0 -21">
                    <UserVariables>
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="DisableTriggers" Value="false" />
                        <Var Name="Hallucination" Value="false" />
                        <Var Name="HallucinationEndDist" Value="3" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1484" Mesh="" Name="PathNodeArea_2" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.75 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1485" Mesh="" Name="PathNodeArea_3" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1486" Mesh="" Name="PathNodeArea_4" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="24.25 0 -29">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1487" Mesh="" Name="PathNodeArea_5" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -34">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1488" Mesh="" Name="PathNodeArea_6" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -39.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1489" Mesh="" Name="PathNodeArea_7" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -33.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1490" Mesh="" Name="PathNodeArea_8" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="24.5 0 -29">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1491" Mesh="" Name="PathNodeArea_9" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -24.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1492" Mesh="" Name="PathNodeArea_10" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1493" Mesh="" Name="PathNodeArea_11" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="19 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="Script" Group="0" ID="1495" Mesh="" Name="ScriptArea_2" Rotation="0 0 0" Scale="1 3 1" Tag="" WorldPos="22.5 1.5 -39.5">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <SpotLight Active="true" Aspect="1" CastShadows="false" DiffuseColor="0.1 0.2 0.2 1" FOV="0.872665" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_iron_bars.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1540" Name="SpotLight_2" NearClipPlane="0.1" Radius="7.5" Rotation="1.5708 2.14577e-006 -3.14159" Scale="1 1 1" ShadowResolution="Low" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="lights/falloff_instant_fade.tga" Tag="" WorldPos="-19.5 4.75 -11" />
                <SpotLight Active="true" Aspect="1" CastShadows="false" DiffuseColor="0.1 0.2 0.2 1" FOV="0.872665" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/falloff_instant_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/gobo_iron_bars.dds" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1546" Name="SpotLight_5" NearClipPlane="0.1" Radius="7.5" Rotation="1.5708 2.14577e-006 -3.14159" Scale="1 1 1" ShadowResolution="Low" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" SpotFalloffMap="lights/falloff_instant_fade.tga" Tag="" WorldPos="-19.5 4.75 -15" />
                <Entity Active="true" FileIndex="49" Group="0" ID="1551" Name="table_wood02_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-22.5 0 -13">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="1552" Name="candlestick01_1" Rotation="0.0542693 -1.5708 -0.0542693" Scale="1 1 1" Tag="" WorldPos="-22.5017 1 -13.4545">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="52" Group="0" ID="1555" Name="plane_1" Rotation="3.14159 -0.785398 3.14159" Scale="1 1 1" Tag="" WorldPos="-22.3197 1 -12.7513">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="53" Group="0" ID="1556" Name="shovel_1" Rotation="-0.523598 -3.45707e-006 2.02728e-007" Scale="1 1 1" Tag="" WorldPos="-22.75 0 -11.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/light_falloff_short_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1558" Name="PointLight_4" Radius="4.5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-22.5 1.5 -13.5" />
                <Entity Active="true" FileIndex="22" Group="0" ID="1559" Name="shelf_no_back_5" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-21.1745 0 -17.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="17" Group="0" ID="1560" Name="wood_box03_1" Rotation="0 -3.14159 0" Scale="1 1 1" Tag="" WorldPos="-21.1745 0 -17.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="54" Group="0" ID="1561" Name="wood_box_small01_1" Rotation="3.14159 0.523599 3.14159" Scale="1 1 1" Tag="" WorldPos="-18.8556 0 -18.1068">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="54" Group="0" ID="1562" Name="wood_box_small01_2" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-18.1293 2.38419e-007 -17.7334">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="54" Group="0" ID="1565" Name="wood_box_small01_3" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.5 0 -17.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1566" Name="barrel01_2" Rotation="0 -1.0472 0" Scale="1 1 1" Tag="" WorldPos="-17.1664 0 -18.1556">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1567" Name="barrel01_3" Rotation="0 -1.0472 0" Scale="1 1 1" Tag="" WorldPos="-16.392 0 -17.5891">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1568" Name="barrel01_4" Rotation="0 -1.0472 0" Scale="1 1 1" Tag="" WorldPos="-16.3656 0 -16.5715">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="55" Group="0" ID="1569" Name="buzzsaw_1" Rotation="0 -1.0472 0" Scale="1 1 1" Tag="" WorldPos="-20.6041 0.854486 -17.4763">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="57" Group="0" ID="1574" Name="pincers_1" Rotation="-1.0472 -1.90735e-006 1.5708" Scale="1 1 1" Tag="" WorldPos="-21.754 0.854486 -17.3812">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="58" Group="0" ID="1575" Name="hammer_1" Rotation="-1.0472 -1.90735e-006 1.5708" Scale="1 1 1" Tag="" WorldPos="-21.2349 0.854486 -17.3124">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="59" Group="0" ID="1576" Name="chisel_1" Rotation="1.0472 -1.90735e-006 -1.5708" Scale="1 1 1" Tag="" WorldPos="-21.6964 1.4778 -17.473">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="60" Group="0" ID="1577" Name="wall_of_tools_1" Rotation="-3.07628 1.5708 -3.07628" Scale="1 1 1" Tag="" WorldPos="-23.5 2.13942 -12.8649">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1579" Name="barrel01_5" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-16.7814 0 -8.37331">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1580" Name="barrel01_6" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.901 0 -7.97933">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1581" Name="barrel01_7" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-18.2533 -2.38419e-007 -9.41348">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1582" Name="barrel01_8" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-17.1806 0 -9.48317">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1583" Name="barrel01_9" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-20.9406 0 -7.93195">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="46" Group="0" ID="1584" Name="barrel01_10" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-19.6262 0 -7.75438">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="51" Group="0" ID="1585" Name="barrel01_pieces_1" Rotation="3.14159 8.74228e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-21.7466 2.38419e-007 -8.85594">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="48" Group="0" ID="1589" Name="wood_box01_3" Rotation="3.14159 -1.5708 3.14159" Scale="1.25 1.25 1.25" Tag="" WorldPos="-22.5 0 -14.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.793 1 1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1600" Name="PointLight_5" Radius="4" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-19.5 7.75 -15.25" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.793 1 1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1601" Name="PointLight_6" Radius="4" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-19.5 7.75 -11" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.1 0.2 0.2 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1625" Name="PointLight_7" Radius="3" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-11.25 3 -13" />
                <Entity Active="true" FileIndex="50" Group="0" ID="1652" Name="candlestick01_2" Rotation="0 -0.261799 -2.75059e-009" Scale="1 1 1" Tag="" WorldPos="-22.9796 3.47917 8.95957">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="50" Group="0" ID="1653" Name="candlestick01_3" Rotation="3.14159 -0.523595 3.14159" Scale="1 1 1" Tag="" WorldPos="-20.0102 3.48239 8.96582">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/light_falloff_short_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1668" Name="PointLight_8" Radius="4" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-20 3.75 9" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/lights/light_falloff_short_fade.tga" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1670" Name="PointLight_9" Radius="4" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-23 3.75 9" />
                <Entity Active="true" FileIndex="61" Group="0" ID="1671" Name="candlestick_wall_1" Rotation="6.55651e-007 0.785398 4.17233e-006" Scale="1 1 1" Tag="" WorldPos="-19.4397 2.40598 0.836112">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1672" Name="PointLight_10" Radius="5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-20.75 2.5 -0.5" />
                <Entity Active="true" FileIndex="62" Group="0" ID="1677" Name="candlestick_wall_orange_1" Rotation="3.14159 -0.48391 3.14159" Scale="1 1 1" Tag="" WorldPos="-16.1125 2.47551 -3.44088">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.785 0.621 0.458 0.138" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1678" Name="PointLight_11" Radius="5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-14.75 2.5 -2.25" />
                <Entity Active="true" FileIndex="63" Group="0" ID="1683" Name="level_hub_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-21.5 2.1 11.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="TextEntry" Value="leveldoor1" />
                        <Var Name="StartPos" Value="PlayerStartArea_1" />
                        <Var Name="MapFile" Value="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Rotting Prison/maps/ch01/main hall.map" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="LockedSound" Value="" />
                        <Var Name="LockedTextCat" Value="" />
                        <Var Name="LockedTextEntry" Value="" />
                        <Var Name="ShowStats" Value="true" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1689" Name="PointLight_2" Radius="7" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="12.5 3 -11" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="0.803 0.621 0.458 0.138" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="1690" Name="PointLight_3" Radius="7" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="6.5 3 1" />
                <Entity Active="true" FileIndex="25" Group="0" ID="1691" Name="storage_box_wood02_1" Rotation="0 -1.5708 0" Scale="1 1 1" Tag="" WorldPos="-12.5 0 -7.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="45" Group="0" ID="1692" Name="candle_floor_2" Rotation="0 -0.523599 0" Scale="1 1 1" Tag="" WorldPos="-12.6202 1.3092 -7.16302">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <ParticleSystem Active="true" Color="0.9 1 1 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_light_dust_large.ps" Group="0" ID="1694" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="1" MinFadeDistanceStart="2" Name="ParticleSystem_1" Rotation="0 0 2.09439" Scale="1 1 1" Tag="" WorldPos="-12.25 2.25 -13" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1696" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_3" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-20.85 3 -15" />
                <ParticleSystem Active="true" Color="0.9 1 1 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_light_dust_large.ps" Group="0" ID="1697" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="1" MinFadeDistanceStart="2" Name="ParticleSystem_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-19.5 3.25 -11" />
                <ParticleSystem Active="true" Color="0.9 1 1 1" FadeAtDistance="true" File="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/particles/ps_light_dust_large.ps" Group="0" ID="1698" MaxFadeDistanceEnd="110" MaxFadeDistanceStart="100" MinFadeDistanceEnd="1" MinFadeDistanceStart="2" Name="ParticleSystem_3" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-19.5 3.25 -15" />
                <Area Active="true" AreaType="PathNode" Group="0" ID="1699" Mesh="" Name="PathNodeArea_1" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="25 0 -32">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1700" Mesh="" Name="PathNodeArea_12" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.25 0 -31">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1701" Mesh="" Name="PathNodeArea_13" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="20 0 -33">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1702" Mesh="" Name="PathNodeArea_14" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="19.5 0 -30.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1703" Mesh="" Name="PathNodeArea_15" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="17.5 0 -29.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1704" Mesh="" Name="PathNodeArea_16" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="19 0 -27.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1705" Mesh="" Name="PathNodeArea_17" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="19.75 0 -25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1706" Mesh="" Name="PathNodeArea_18" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="21.25 0 -27">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1707" Mesh="" Name="PathNodeArea_19" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="24.25 0 -27.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1708" Mesh="" Name="PathNodeArea_20" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="25 0 -24.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1709" Mesh="" Name="PathNodeArea_21" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="26.5 0 -26.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1710" Mesh="" Name="PathNodeArea_22" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="26 0 -29.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1711" Mesh="" Name="PathNodeArea_23" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="24.25 0 -41">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1712" Mesh="" Name="PathNodeArea_24" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="21 0 -41">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1713" Mesh="" Name="PathNodeArea_25" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="25.25 0 -39.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1714" Mesh="" Name="PathNodeArea_26" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="24.75 0 -36.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1715" Mesh="" Name="PathNodeArea_27" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="20.5 0 -36.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1716" Mesh="" Name="PathNodeArea_28" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="20 0 -39.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1717" Mesh="" Name="PathNodeArea_29" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="22.5 0 -37.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1718" Mesh="" Name="PathNodeArea_30" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="14.75 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1719" Mesh="" Name="PathNodeArea_31" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="10 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1720" Mesh="" Name="PathNodeArea_32" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1721" Mesh="" Name="PathNodeArea_33" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -17">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1722" Mesh="" Name="PathNodeArea_34" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -13">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1723" Mesh="" Name="PathNodeArea_35" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -9">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1724" Mesh="" Name="PathNodeArea_36" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1725" Mesh="" Name="PathNodeArea_37" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6.5 0 -1.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1726" Mesh="" Name="PathNodeArea_38" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="5 0 0">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1727" Mesh="" Name="PathNodeArea_39" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="4.5 0 2">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1728" Mesh="" Name="PathNodeArea_40" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="6 0 2.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1729" Mesh="" Name="PathNodeArea_41" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="7.5 0 1.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1730" Mesh="" Name="PathNodeArea_42" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="7.75 0 -1">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1731" Mesh="" Name="PathNodeArea_43" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="9.75 0 -13.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1732" Mesh="" Name="PathNodeArea_44" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="9.75 0 -12.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1733" Mesh="" Name="PathNodeArea_45" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="12.75 0 -12.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1734" Mesh="" Name="PathNodeArea_46" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="15.75 0 -12.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1735" Mesh="" Name="PathNodeArea_47" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="12.75 0 -10.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1736" Mesh="" Name="PathNodeArea_48" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="9.75 0 -10.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1737" Mesh="" Name="PathNodeArea_49" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="12.25 0 -9.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1738" Mesh="" Name="PathNodeArea_50" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="2.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1739" Mesh="" Name="PathNodeArea_51" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-1.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1740" Mesh="" Name="PathNodeArea_52" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-1.5 0 -17">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1741" Mesh="" Name="PathNodeArea_53" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-5.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="false" AreaType="Script" Group="0" ID="1742" Mesh="" Name="ScriptArea_3" Rotation="0 0 0" Scale="1 3 3.75" Tag="" WorldPos="-5.5 1.5 -21">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="1743" Mesh="" Name="PlayerStartArea_3" Rotation="-3.14159 0.149885 -3.14159" Scale="1 1 1" Tag="" WorldPos="-14.25 0 -7.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="1744" Mesh="" Name="PlayerStartArea_2" Rotation="0 0.523598 0" Scale="1 1 1" Tag="" WorldPos="5.75 0 -1.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="1745" Mesh="" Name="PlayerStartArea_4" Rotation="3.14159 1.0472 3.14159" Scale="1 1 1" Tag="" WorldPos="-21 0 1">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="Script" Group="0" ID="1746" Mesh="" Name="IntroView_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-13.25 1.5 -2.75">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Area Active="true" AreaType="Script" Group="0" ID="1747" Mesh="" Name="IntroView_2" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-13.25 1.5 -16.5">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Area Active="true" AreaType="Script" Group="0" ID="1748" Mesh="" Name="ScriptArea_1" Rotation="0 0 0" Scale="60 6 70" Tag="" WorldPos="3.25 2.25 -17.25">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1749" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_4" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-20.85 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1762" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_5" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-20.4 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1763" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_6" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-20.4 3 -15" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1764" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_7" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.95 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1765" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_8" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.95 3 -15" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1766" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_9" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.55 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1767" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_10" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.55 3 -15" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1768" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_11" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.15 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1769" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_12" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-19.15 3 -15" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1770" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_13" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-18.6 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1771" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_14" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-18.6 3 -15" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1772" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_15" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-18.05 3 -11" />
                <Billboard Active="true" BillboardColor="0.1 0.2 0.2 1" BillboardOffset="0" BillboardSize="4 8" BillboardType="FixedAxis" ConnectLight="" Group="0" HaloSourceSize="0.3 0.3 0.3" ID="1773" IsHalo="false" MaterialFile="C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/bb_lightblue_lightray.mat" Name="Billboard_16" Rotation="2.29029 -1.5708 0.851301" Tag="" WorldPos="-18.05 3 -15" />
                <Area Active="true" AreaType="PathNode" Group="0" ID="1774" Mesh="" Name="PathNodeArea_54" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-9.75 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1775" Mesh="" Name="PathNodeArea_55" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-13.5 0 -21">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1777" Mesh="" Name="PathNodeArea_56" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-13.5 0 -13">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1778" Mesh="" Name="PathNodeArea_57" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-13.75 0 -17.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1779" Mesh="" Name="PathNodeArea_58" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-13.5 0 -9.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1780" Mesh="" Name="PathNodeArea_59" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-14.25 0 -7">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1781" Mesh="" Name="PathNodeArea_60" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-13.75 0 -4.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1782" Mesh="" Name="PathNodeArea_61" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-14.25 0 -1.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1783" Mesh="" Name="PathNodeArea_62" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-16.5 0 -1.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1784" Mesh="" Name="PathNodeArea_63" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-19 0 -1.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1785" Mesh="" Name="PathNodeArea_64" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.5 0 -1">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1786" Mesh="" Name="PathNodeArea_65" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.75 0 2">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1787" Mesh="" Name="PathNodeArea_66" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-16.5 0 -13">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1788" Mesh="" Name="PathNodeArea_67" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-16.75 0 -10.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1789" Mesh="" Name="PathNodeArea_68" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-19.75 0 -10.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1790" Mesh="" Name="PathNodeArea_69" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.25 0 -9">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1791" Mesh="" Name="PathNodeArea_70" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-22.25 0 -10.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1792" Mesh="" Name="PathNodeArea_71" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.25 0 -11.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1793" Mesh="" Name="PathNodeArea_72" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.25 0 -14.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1794" Mesh="" Name="PathNodeArea_73" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-21.75 0 -15.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1795" Mesh="" Name="PathNodeArea_74" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-19.25 0 -15.75">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1796" Mesh="" Name="PathNodeArea_75" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-17 0 -15.25">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1797" Mesh="" Name="PathNodeArea_76" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-18.75 0 -11.5">
                    <UserVariables />
                </Area>
                <Area Active="true" AreaType="PathNode" Group="0" ID="1798" Mesh="" Name="PathNodeArea_77" Rotation="0 0 0" Scale="0.5 0.5 0.5" Tag="" WorldPos="-19 0 -13.75">
                    <UserVariables />
                </Area>
                <Entity Active="true" FileIndex="56" Group="0" ID="1799" Name="block_box_nonchar_1" Rotation="0 0 0" Scale="4 1 8" Tag="" WorldPos="-19.25 6.5 -13">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="64" Group="0" ID="1800" Name="note_scroll_1" Rotation="3.14159 1.309 3.14159" Scale="1 1 1" Tag="" WorldPos="-22.25 1.25 -13.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="CustomSubItemTypeName" Value="" />
                        <Var Name="NoteText" Value="ImmortalityA" />
                        <Var Name="OpenNoteInJournal" Value="true" />
                        <Var Name="UseNarration" Value="false" />
                    </UserVariables>
                </Entity>
            </Entities>
            <Misc />
            <StaticObjectCombos />
        </MapContents>
    </MapData>
</Level>
